Do you want to publish a course? Click here

The role of multimedia in improving the achievement level A semi-experimental study on the sixth grade students in Lattakia

دور الوسائط المتعددة في تحسين المستوى التحصيلي دراسة شبه تجريبية على تلاميذ الصف السادس الأساسي بمدينة اللاذقية

1377   2   28   0 ( 0 )
 Publication date 2017
and research's language is العربية
 Created by Shamra Editor




Ask ChatGPT about the research

The aim of the research was to construct and design a science-based multimedia education program for Grade 6 students, and to investigate the impact on learning achievement in the light of Bloom's cognitive levels (remembering, understanding, applying) and at the test level as a whole. The researcher used the semi-experimental method, where the sample was divided into two experimental groups taught by multimedia software, and a control group taught in the traditional way by the traditional school explanation. The researcher selected two samples of the sixth grade students randomly and systematically. The total number of students in each group was 25 divided by gender (23 males and 12 females) for each group, bringing the total number of students to 50. The first module of the science curriculum for the sixth grade was selected, entitled (Classification of Biology and Study of Inter-Biology Relationships in the Environment), Chapter 1 (General Characteristics and Classification of Biology) for the first semester of the academic year 2017-2018. Using the appropriate statistical methods, an impact of the multimedia learning program was found in the post-post and post-post-test trials for the experimental group.


Artificial intelligence review:
Research summary
تهدف هذه الدراسة إلى بناء وتصميم برنامج تعليمي باستخدام الوسائط المتعددة لمادة العلوم لتلاميذ الصف السادس الأساسي، وتقصي أثره على التحصيل الدراسي في ضوء مستويات بلوم المعرفية (التذكر، الفهم، التطبيق). استخدم الباحثون المنهج شبه التجريبي، حيث تم تقسيم العينة إلى مجموعتين: تجريبية تدرس بواسطة برمجية الوسائط المتعددة، وضابطة تدرس بالطريقة التقليدية. تم اختيار عينتين من تلاميذ الصف السادس بشكل عشوائي، حيث بلغ عدد أفراد كل مجموعة 25 تلميذًا. تم اختيار الوحدة الأولى من منهج العلوم للصف السادس بعنوان (تصنيف الأحياء ودراسة العلاقات بين الأحياء في البيئة) لتكون المحتوى العلمي للدراسة. أظهرت النتائج وجود أثر إيجابي للبرنامج التعليمي باستخدام الوسائط المتعددة على التحصيل الدراسي في الاختبارين البعدي المباشر والبعدي المؤجل لصالح المجموعة التجريبية. توصي الدراسة بتوظيف الوسائط المتعددة في تدريس مادة العلوم وتوفير الوسائط التعليمية الحديثة الملائمة للمناهج الدراسية.
Critical review
دراسة نقدية: تعتبر هذه الدراسة خطوة مهمة نحو تحسين التعليم باستخدام التكنولوجيا الحديثة، إلا أنه يمكن توجيه بعض الملاحظات النقدية. أولاً، العينة المستخدمة صغيرة نسبياً، مما قد يؤثر على تعميم النتائج. ثانياً، كان من الممكن أن تشمل الدراسة مواد دراسية أخرى لتقديم صورة أشمل عن فعالية الوسائط المتعددة. ثالثاً، لم يتم التطرق إلى التحديات التي قد تواجه المعلمين في تطبيق هذه الوسائط في الفصول الدراسية. وأخيراً، كان من المفيد تضمين آراء الطلاب والمعلمين حول استخدام الوسائط المتعددة لتقديم تقييم شامل للبرنامج التعليمي.
Questions related to the research
  1. ما هو الهدف الرئيسي من الدراسة؟

    الهدف الرئيسي هو بناء وتصميم برنامج تعليمي باستخدام الوسائط المتعددة لمادة العلوم لتلاميذ الصف السادس الأساسي، وتقصي أثره على التحصيل الدراسي في ضوء مستويات بلوم المعرفية.

  2. ما هي المنهجية التي استخدمها الباحثون في الدراسة؟

    استخدم الباحثون المنهج شبه التجريبي، حيث تم تقسيم العينة إلى مجموعتين: تجريبية تدرس بواسطة برمجية الوسائط المتعددة، وضابطة تدرس بالطريقة التقليدية.

  3. ما هي النتائج الرئيسية التي توصلت إليها الدراسة؟

    أظهرت النتائج وجود أثر إيجابي للبرنامج التعليمي باستخدام الوسائط المتعددة على التحصيل الدراسي في الاختبارين البعدي المباشر والبعدي المؤجل لصالح المجموعة التجريبية.

  4. ما هي التوصيات التي قدمتها الدراسة؟

    توصي الدراسة بتوظيف الوسائط المتعددة في تدريس مادة العلوم، وتوفير الوسائط التعليمية الحديثة الملائمة للمناهج الدراسية، وحث المعلمين على البحث عن الوسائط المتعددة الحديثة وتوظيفها في عملية التدريس.


References used
Taylor, C. Choosing a Display format for Instructional Multimedia: Two screen VA. One. ERIC: ED. 348029, 2002
Aggrawal, J. "The use of interactive multimedia in developing the historical skills". New Delhe: vika publishing house, PVT, LTD, 2005
Rngbar, Kh. & Etl." Comparison of The Impact of Traditional And Multimedia Independent Teaching Methods on Nursing Students Skills In Administration Medication, Iranian Journal of Medical Education, No. 3, 2003, 35-42
rate research

Read More

This research aims to measure the effectiveness of the strategy concept maps in the collection of the second grader. To achieve the objective, the research designs research tools which included maps of science concepts and test grades. The sample inc luded (84) pupils who were divided into three groups, two of which test experimentally (I learned the concept maps and paper and there were 26 pupils, and second I learned concept maps and electronic numbering (30), and a third officer were 28 pupils, and use curriculum almost demo. The search results include: differences between the three groups for the second experimental group I learned by using concept maps and there are differences between the experimental group and the control group's first paper for students first pilot paperwork group. As differences attributed to the variable method for teaching students in the experimental group that learned science using concept maps. It concludes with proposals: routing based on textbooks need to provide these books with maps illustrating concepts of relations between concepts in different subjects, and holding seminars and training courses for in-service teachers to familiarize them with the strategy maps and training concepts to integrate modern technology in building maps and encourage them to use in all educational materials.
The research aimed to identify the difficulties facing the management of technological change in school libraries from the schools' librarian point of view in Lattakia city, and to identify the difference in their opinion according to variables (scie ntific qualification and years of experience).The research used the descriptive approach, and used a questionnaire has been included (48) items, included five fields: Difficulties (strategic, technological, human and financial, administrative, organizational) also studied their psychometric properties, and formed the sample of (118) Librarian, in first Cycle of Basic Education Schools in Lattakia city for the academic year 2020/2021. The researcher reached several results, the most important of which is: The difficulties of the facing the Management of Technological Change in School Libraries from the Schools' Librarian point of view in Lattakia City came to a high degree. There are statistically significant differences regarding with the difficulties facing the management of technological change in school libraries from the schools' librarian point of view in Lattakia city according to variable educational qualification in favor of the Education Preparation Diploma, No statistically significant differences regarding with the difficulties facing the management of technological change in school libra بألعاب تعليمية في الموضوعات المختلفة.This study seeks to identify the effectiveness of educational games in the achievement of students in the first grade. It adopts an experimental method. The sample consisted of (68) pupils from the first grade of basic schools in Jableh City, randomly selected during the first semester (2012/2013). To collect the data we used achievement test to measure the effectiveness of educational games in the development of some scientific concepts by students of the experimental group. Results revealed that there were differences between the averages of the experimental group and the control group averages. Students of the experimental group were more successful than control group. There were no differences between male and female experimental group. Results also demonstrated higher average grades by students in the experimental group in the past-test compared to their averages in pre-test. The research recommends use of educational games on different materials and for different grades. Textbooks should also be provided with educational toys in different subjects.ries from the schools' librarian point of view in Lattakia city according to variable experience.
The aim of the research was to investigate the level of environmental awareness among sixth graders’ students in light of the gender variables and the cultural level of the mother. In order to achieve this goal, the descriptive approach was used, a nd the "environmental awareness" scale was prepared. After verifying its validity, it was distributed to a sample of 140 students and students from the sixth grade school in Lattakia in 2017/2018. The results showed that the level of awareness among the sixth grade students was average. There were no statistically significant differences among the sixth grade in terms of environmental awareness due to sex, while there were statistically significant differences due to the cultural level of the mother in favor of students whose mothers have university degrees.
The research aims to study the effectiveness of an educational program based on the entertaining mathematics activities and its effect on improving mathematics achievement in sample of 60 pupils, divided into two groups: experimental and control gr oups. The researcher applied an educational program based on entertaining activities the experimental group, while the experimental group learned through the usual method. She prepared the study achievement, then she collected the data and analyzed it. The reached the following results: 1. There is no statistically significant difference the level 0.5% between the average scores of pupils marks in experimental and control group the improving of educational achievement. 2. The effectiveness entertaining activities in improving the achievement the third grade pupils in mathematics. Search has ended with a collection of suggestions only for conferences activities in learning mathematics.
The cooperative learning is teaching techniques that came in the contemporary educational movement, which researches and studies have shown its positive impact in the academic achievement of pupils and their contribution to building together social tools they have, and gives pupils with a significant impact on their teamwork skills today and in the future. The present study aims to investigate the impact of the use of research collective of cooperative learning in the collection of basic fourth grade in science and health education pupils strategy, and to achieve the objectives of the research were taken random sample size / 100/ pupils of pupils fourth grade primary city of Latakia, and dish them achievement test before start implementing educational program as a test before me, and after the application of the educational program as a test after me. Search and ended the following results: -The existence of differences between the average scores of the experimental group and the control group average grades at a level of significance (0.05) after the application of the educational program, to test academic achievement in the dimensional measurement, and these differences in favor of the experimental group. -The lack of differences between the average scores of the experimental group males and females average score of the experimental group at the level of significance (0.05) after the application of a tutorial on test academic achievement in the dimensional measurement.

suggested questions

comments
Fetching comments Fetching comments
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا