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Temporal language grounding (TLG) aims to localize a video segment in an untrimmed video based on a natural language description. To alleviate the expensive cost of manual annotations for temporal boundary labels,we are dedicated to the weakly superv ised setting, where only video-level descriptions are provided for training. Most of the existing weakly supervised methods generate a candidate segment set and learn cross-modal alignment through a MIL-based framework. However, the temporal structure of the video as well as the complicated semantics in the sentence are lost during the learning. In this work, we propose a novel candidate-free framework: Fine-grained Semantic Alignment Network (FSAN), for weakly supervised TLG. Instead of view the sentence and candidate moments as a whole, FSAN learns token-by-clip cross-modal semantic alignment by an iterative cross-modal interaction module, generates a fine-grained cross-modal semantic alignment map, and performs grounding directly on top of the map. Extensive experiments are conducted on two widely-used benchmarks: ActivityNet-Captions, and DiDeMo, where our FSAN achieves state-of-the-art performance.
Linguistic representations derived from text alone have been criticized for their lack of grounding, i.e., connecting words to their meanings in the physical world. Vision-and- Language (VL) models, trained jointly on text and image or video data, ha ve been offered as a response to such criticisms. However, while VL pretraining has shown success on multimodal tasks such as visual question answering, it is not yet known how the internal linguistic representations themselves compare to their text-only counterparts. This paper compares the semantic representations learned via VL vs. text-only pretraining for two recent VL models using a suite of analyses (clustering, probing, and performance on a commonsense question answering task) in a language-only setting. We find that the multimodal models fail to significantly outperform the text-only variants, suggesting that future work is required if multimodal pretraining is to be pursued as a means of improving NLP in general.
Phrase grounding aims to map textual phrases to their associated image regions, which can be a prerequisite for multimodal reasoning and can benefit tasks requiring identifying objects based on language. With pre-trained vision-and-language models ac hieving impressive performance across tasks, it remains unclear if we can directly utilize their learned embeddings for phrase grounding without fine-tuning. To this end, we propose a method to extract matched phrase-region pairs from pre-trained vision-and-language embeddings and propose four fine-tuning objectives to improve the model phrase grounding ability using image-caption data without any supervised grounding signals. Experiments on two representative datasets demonstrate the effectiveness of our objectives, outperforming baseline models in both weakly-supervised and supervised phrase grounding settings. In addition, we evaluate the aligned embeddings on several other downstream tasks and show that we can achieve better phrase grounding without sacrificing representation generality.
The present paper summarizes an attempt we made to meet a shared task challenge on grounding machine-generated summaries of NBA matchups (https://github.com/ehudreiter/accuracySharedTask.git). In the first half, we discuss methods and in the second, we report results, together with a discussion on what feature may have had an effect on the performance.
Masked language models have quickly become the de facto standard when processing text. Recently, several approaches have been proposed to further enrich word representations with external knowledge sources such as knowledge graphs. However, these mod els are devised and evaluated in a monolingual setting only. In this work, we propose a language-independent entity prediction task as an intermediate training procedure to ground word representations on entity semantics and bridge the gap across different languages by means of a shared vocabulary of entities. We show that our approach effectively injects new lexical-semantic knowledge into neural models, improving their performance on different semantic tasks in the zero-shot crosslingual setting. As an additional advantage, our intermediate training does not require any supplementary input, allowing our models to be applied to new datasets right away. In our experiments, we use Wikipedia articles in up to 100 languages and already observe consistent gains compared to strong baselines when predicting entities using only the English Wikipedia. Further adding extra languages lead to improvements in most tasks up to a certain point, but overall we found it non-trivial to scale improvements in model transferability by training on ever increasing amounts of Wikipedia languages.
We investigate grounded language learning through real-world data, by modelling a teacher-learner dynamics through the natural interactions occurring between users and search engines; in particular, we explore the emergence of semantic generalization from unsupervised dense representations outside of synthetic environments. A grounding domain, a denotation function and a composition function are learned from user data only. We show how the resulting semantics for noun phrases exhibits compositional properties while being fully learnable without any explicit labelling. We benchmark our grounded semantics on compositionality and zero-shot inference tasks, and we show that it provides better results and better generalizations than SOTA non-grounded models, such as word2vec and BERT.
To effectively apply robots in working environments and assist humans, it is essential to develop and evaluate how visual grounding (VG) can affect machine performance on occluded objects. However, current VG works are limited in working environments , such as offices and warehouses, where objects are usually occluded due to space utilization issues. In our work, we propose a novel OCID-Ref dataset featuring a referring expression segmentation task with referring expressions of occluded objects. OCID-Ref consists of 305,694 referring expressions from 2,300 scenes with providing RGB image and point cloud inputs. To resolve challenging occlusion issues, we argue that it's crucial to take advantage of both 2D and 3D signals to resolve challenging occlusion issues. Our experimental results demonstrate the effectiveness of aggregating 2D and 3D signals but referring to occluded objects still remains challenging for the modern visual grounding systems. OCID-Ref is publicly available at https://github.com/lluma/OCID-Ref
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