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The recent proposal of learned index structures opens up a new perspective on how traditional range indexes can be optimized. However, the current learned indexes assume the data distribution is relatively static and the access pattern is uniform, while real-world scenarios consist of skew query distribution and evolving data. In this paper, we demonstrate that the missing consideration of access patterns and dynamic data distribution notably hinders the applicability of learned indexes. To this end, we propose solutions for learned indexes for dynamic workloads (called Doraemon). To improve the latency for skew queries, Doraemon augments the training data with access frequencies. To address the slow model re-training when data distribution shifts, Doraemon caches the previously-trained models and incrementally fine-tunes them for similar access patterns and data distribution. Our preliminary result shows that, Doraemon improves the query latency by 45.1% and reduces the model re-training time to 1/20.
Recent advancements in learned index structures propose replacing existing index structures, like B-Trees, with approximate learned models. In this work, we present a unified benchmark that compares well-tuned implementations of three learned index s
There is great excitement about learned index structures, but understandable skepticism about the practicality of a new method uprooting decades of research on B-Trees. In this paper, we work to remove some of that uncertainty by demonstrating how a
Recently, deep learning has been an area of intense researching. However, as a kind of computing intensive task, deep learning highly relies on the scale of GPU memory, which is usually prohibitive and scarce. Although there are some extensive works
Training deep neural networks on large datasets containing high-dimensional data requires a large amount of computation. A solution to this problem is data-parallel distributed training, where a model is replicated into several computational nodes th
Point cloud registration is a fundamental problem in 3D computer vision. In this paper, we cast point cloud registration into a planning problem in reinforcement learning, which can seek the transformation between the source and target point clouds t