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HILDIF: Interactive Debugging of NLI Models Using Influence Functions

Hildif: تصحيح الأخطاء التفاعلية لنماذج NLI باستخدام وظائف التأثير

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 Publication date 2021
and research's language is English
 Created by Shamra Editor




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Biases and artifacts in training data can cause unwelcome behavior in text classifiers (such as shallow pattern matching), leading to lack of generalizability. One solution to this problem is to include users in the loop and leverage their feedback to improve models. We propose a novel explanatory debugging pipeline called HILDIF, enabling humans to improve deep text classifiers using influence functions as an explanation method. We experiment on the Natural Language Inference (NLI) task, showing that HILDIF can effectively alleviate artifact problems in fine-tuned BERT models and result in increased model generalizability.



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Abstract Debugging a machine learning model is hard since the bug usually involves the training data and the learning process. This becomes even harder for an opaque deep learning model if we have no clue about how the model actually works. In this s urvey, we review papers that exploit explanations to enable humans to give feedback and debug NLP models. We call this problem explanation-based human debugging (EBHD). In particular, we categorize and discuss existing work along three dimensions of EBHD (the bug context, the workflow, and the experimental setting), compile findings on how EBHD components affect the feedback providers, and highlight open problems that could be future research directions.
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Despite the increasingly good quality of Machine Translation (MT) systems, MT outputs require corrections. Automatic Post-Editing (APE) models have been introduced to perform these corrections without human intervention. However, no system has been a ble to fully automate the Post-Editing (PE) process. Moreover, while numerous translation tools, such as Translation Memories (TMs), largely benefit from translators' input, Human-Computer Interaction (HCI) remains limited when it comes to PE. This research-in-progress paper discusses APE models and suggests that they could be improved in more interactive scenarios, as previously done in MT with the creation of Interactive MT (IMT) systems. Based on the hypothesis that PE would benefit from HCI, two methodologies are proposed. Both suggest that traditional batch learning settings are not optimal for PE. Instead, online techniques are recommended to train and update PE models on the fly, via either real or simulated interactions with the translator.
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