Do you want to publish a course? Click here

The lack of labeled training data for new features is a common problem in rapidly changing real-world dialog systems. As a solution, we propose a multilingual paraphrase generation model that can be used to generate novel utterances for a target feat ure and target language. The generated utterances can be used to augment existing training data to improve intent classification and slot labeling models. We evaluate the quality of generated utterances using intrinsic evaluation metrics and by conducting downstream evaluation experiments with English as the source language and nine different target languages. Our method shows promise across languages, even in a zero-shot setting where no seed data is available.
Popular dialog datasets such as MultiWOZ are created by providing crowd workers an instruction, expressed in natural language, that describes the task to be accomplished. Crowd workers play the role of a user and an agent to generate dialogs to accom plish tasks involving booking restaurant tables, calling a taxi etc. In this paper, we present a data creation strategy that uses the pre-trained language model, GPT2, to simulate the interaction between crowd workers by creating a user bot and an agent bot. We train the simulators using a smaller percentage of actual crowd-generated conversations and their corresponding instructions. We demonstrate that by using the simulated data, we achieve significant improvements in low-resource settings on two publicly available datasets - MultiWOZ dataset and the Persona chat dataset.
Recommendation dialogs require the system to build a social bond with users to gain trust and develop affinity in order to increase the chance of a successful recommendation. It is beneficial to divide up, such conversations with multiple subgoals (s uch as social chat, question answering, recommendation, etc.), so that the system can retrieve appropriate knowledge with better accuracy under different subgoals. In this paper, we propose a unified framework for common knowledge-based multi-subgoal dialog: knowledge-enhanced multi-subgoal driven recommender system (KERS). We first predict a sequence of subgoals and use them to guide the dialog model to select knowledge from a sub-set of existing knowledge graph. We then propose three new mechanisms to filter noisy knowledge and to enhance the inclusion of cleaned knowledge in the dialog response generation process. Experiments show that our method obtains state-of-the-art results on DuRecDial dataset in both automatic and human evaluation.
While named entity recognition (NER) from speech has been around as long as NER from written text has, the accuracy of NER from speech has generally been much lower than that of NER from text. The rise in popularity of spoken dialog systems such as S iri or Alexa highlights the need for more accurate NER from speech because NER is a core component for understanding what users said in dialogs. Deployed spoken dialog systems receive user input in the form of automatic speech recognition (ASR) transcripts, and simply applying NER model trained on written text to ASR transcripts often leads to low accuracy because compared to written text, ASR transcripts lack important cues such as punctuation and capitalization. Besides, errors in ASR transcripts also make NER from speech challenging. We propose two models that exploit dialog context and speech pattern clues to extract named entities more accurately from open-domain dialogs in spoken dialog systems. Our results show the benefit of modeling dialog context and speech patterns in two settings: a standard setting with random partition of data and a more realistic but also more difficult setting where many named entities encountered during deployment are unseen during training.
Generative models for dialog systems have gained much interest because of the recent success of RNN and Transformer based models in tasks like question answering and summarization. Although the task of dialog response generation is generally seen as a sequence to sequence (Seq2Seq) problem, researchers in the past have found it challenging to train dialog systems using the standard Seq2Seq models. Therefore, to help the model learn meaningful utterance and conversation level features, Sordoni et al. (2015b), Serban et al. (2016) proposed Hierarchical RNN architecture, which was later adopted by several other RNN based dialog systems. With the transformer-based models dominating the seq2seq problems lately, the natural question to ask is the applicability of the notion of hierarchy in transformer-based dialog systems. In this paper, we propose a generalized framework for Hierarchical Transformer Encoders and show how a standard transformer can be morphed into any hierarchical encoder, including HRED and HIBERT like models, by using specially designed attention masks and positional encodings. We demonstrate that Hierarchical Encoding helps achieve better natural language understanding of the contexts in transformer-based models for task-oriented dialog systems through a wide range of experiments.
In dialog systems, the Natural Language Understanding (NLU) component typically makes the interpretation decision (including domain, intent and slots) for an utterance before the mentioned entities are resolved. This may result in intent classificati on and slot tagging errors. In this work, we propose to leverage Entity Resolution (ER) features in NLU reranking and introduce a novel loss term based on ER signals to better learn model weights in the reranking framework. In addition, for a multi-domain dialog scenario, we propose a score distribution matching method to ensure scores generated by the NLU reranking models for different domains are properly calibrated. In offline experiments, we demonstrate our proposed approach significantly outperforms the baseline model on both single-domain and cross-domain evaluations.
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا