ترغب بنشر مسار تعليمي؟ اضغط هنا

Learning Accurate Decision Trees with Bandit Feedback via Quantized Gradient Descent

62   0   0.0 ( 0 )
 نشر من قبل Nagarajan Natarajan
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Decision trees provide a rich family of highly non-linear but efficient models, due to which they continue to be the go-to family of predictive models by practitioners across domains. But learning trees is a challenging problem due to their highly discrete and non-differentiable decision boundaries. The state-of-the-art techniques use greedy methods that exploit the discrete tree structure but are tailored to specific problem settings (say, categorical vs real-valued predictions). In this work, we propose a reformulation of the tree learning problem that provides better conditioned gradients, and leverages successful deep network learning techniques like overparameterization and straight-through estimators. Our reformulation admits an efficient and {em accurate} gradient-based algorithm that allows us to deploy our solution in disparate tree learning settings like supervised batch learning and online bandit feedback based learning. Using extensive validation on standard benchmarks, we observe that in the supervised learning setting, our general method is competitive to, and in some cases more accurate than, existing methods that are designed {em specifically} for the supervised settings. In contrast, for bandit settings, where most of the existing techniques are not applicable, our models are still accurate and significantly outperform the applicable state-of-the-art methods.

قيم البحث

اقرأ أيضاً

We study a novel variant of online finite-horizon Markov Decision Processes with adversarially changing loss functions and initially unknown dynamics. In each episode, the learner suffers the loss accumulated along the trajectory realized by the poli cy chosen for the episode, and observes aggregate bandit feedback: the trajectory is revealed along with the cumulative loss suffered, rather than the individual losses encountered along the trajectory. Our main result is a computationally efficient algorithm with $O(sqrt{K})$ regret for this setting, where $K$ is the number of episodes. We establish this result via an efficient reduction to a novel bandit learning setting we call Distorted Linear Bandits (DLB), which is a variant of bandit linear optimization where actions chosen by the learner are adversarially distorted before they are committed. We then develop a computationally-efficient online algorithm for DLB for which we prove an $O(sqrt{T})$ regret bound, where $T$ is the number of time steps. Our algorithm is based on online mirror descent with a self-concordant barrier regularization that employs a novel increasing learning rate schedule.
We systematically develop a learning-based treatment of stochastic optimal control (SOC), relying on direct optimization of parametric control policies. We propose a derivation of adjoint sensitivity results for stochastic differential equations thro ugh direct application of variational calculus. Then, given an objective function for a predetermined task specifying the desiderata for the controller, we optimize their parameters via iterative gradient descent methods. In doing so, we extend the range of applicability of classical SOC techniques, often requiring strict assumptions on the functional form of system and control. We verify the performance of the proposed approach on a continuous-time, finite horizon portfolio optimization with proportional transaction costs.
89 - Ji Feng , Yang Yu , Zhi-Hua Zhou 2018
Multi-layered representation is believed to be the key ingredient of deep neural networks especially in cognitive tasks like computer vision. While non-differentiable models such as gradient boosting decision trees (GBDTs) are the dominant methods fo r modeling discrete or tabular data, they are hard to incorporate with such representation learning ability. In this work, we propose the multi-layered GBDT forest (mGBDTs), with an explicit emphasis on exploring the ability to learn hierarchical representations by stacking several layers of regression GBDTs as its building block. The model can be jointly trained by a variant of target propagation across layers, without the need to derive back-propagation nor differentiability. Experiments and visualizations confirmed the effectiveness of the model in terms of performance and representation learning ability.
Non-convex optimization problems are challenging to solve; the success and computational expense of a gradient descent algorithm or variant depend heavily on the initialization strategy. Often, either random initialization is used or initialization r ules are carefully designed by exploiting the nature of the problem class. As a simple alternative to hand-crafted initialization rules, we propose an approach for learning good initialization rules from previous solutions. We provide theoretical guarantees that establish conditions that are sufficient in all cases and also necessary in some under which our approach performs better than random initialization. We apply our methodology to various non-convex problems such as generating adversarial examples, generating post hoc explanations for black-box machine learning models, and allocating communication spectrum, and show consistent gains over other initialization techniques.
Learning an efficient update rule from data that promotes rapid learning of new tasks from the same distribution remains an open problem in meta-learning. Typically, previous works have approached this issue either by attempting to train a neural net work that directly produces updates or by attempting to learn better initialisations or scaling factors for a gradient-based update rule. Both of these approaches pose challenges. On one hand, directly producing an update forgoes a useful inductive bias and can easily lead to non-converging behaviour. On the other hand, approaches that try to control a gradient-based update rule typically resort to computing gradients through the learning process to obtain their meta-gradients, leading to methods that can not scale beyond few-shot task adaptation. In this work, we propose Warped Gradient Descent (WarpGrad), a method that intersects these approaches to mitigate their limitations. WarpGrad meta-learns an efficiently parameterised preconditioning matrix that facilitates gradient descent across the task distribution. Preconditioning arises by interleaving non-linear layers, referred to as warp-layers, between the layers of a task-learner. Warp-layers are meta-learned without backpropagating through the task training process in a manner similar to methods that learn to directly produce updates. WarpGrad is computationally efficient, easy to implement, and can scale to arbitrarily large meta-learning problems. We provide a geometrical interpretation of the approach and evaluate its effectiveness in a variety of settings, including few-shot, standard supervised, continual and reinforcement learning.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا