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In this work, we are interested in structure learning for a set of spatially distributed dynamical systems, where individual subsystems are coupled via latent variables and observed through a filter. We represent this model as a directed acyclic graph (DAG) that characterises the unidirectional coupling between subsystems. Standard approaches to structure learning are not applicable in this framework due to the hidden variables, however we can exploit the properties of certain dynamical systems to formulate exact methods based on state space reconstruction. We approach the problem by using reconstruction theorems to analytically derive a tractable expression for the KL-divergence of a candidate DAG from the observed dataset. We show this measure can be decomposed as a function of two information-theoretic measures, transfer entropy and stochastic interaction. We then present two mathematically robust scoring functions based on transfer entropy and statistical independence tests. These results support the previously held conjecture that transfer entropy can be used to infer effective connectivity in complex networks.
The behaviour of many real-world phenomena can be modelled by nonlinear dynamical systems whereby a latent system state is observed through a filter. We are interested in interacting subsystems of this form, which we model by a set of coupled maps as
In many common-payoff games, achieving good performance requires players to develop protocols for communicating their private information implicitly -- i.e., using actions that have non-communicative effects on the environment. Multi-agent reinforcem
Let $mathcal{M}(X)$ be the space of Borel probability measures on a compact metric space $X$ endowed with the weak$^ast$-topology. In this paper, we prove that if the topological entropy of a nonautonomous dynamical system $(X,{f_n}_{n=1}^{+infty})$
The thermodynamic definition of entropy can be extended to nonequilibrium systems based on its relation to information. To apply this definition in practice requires access to the physical systems microstates, which may be prohibitively inefficient t
In order to develop systems capable of artificial evolution, we need to identify which systems can produce complex behavior. We present a novel classification method applicable to any class of deterministic discrete space and time dynamical systems.