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Over the past decade, extended reality (XR) applications have increasingly been used as assistive technology for people with low vision (LV). Here we present a systematic literature review of 216 publications from 109 different venues assessing the potential of XR technology to serve as not just a visual accessibility aid but also as a tool to study perception and behavior in people with low vision and blind people whose vision was restored with a visual neuroprosthesis. These technologies may be used to visually enhance a persons environment for completing daily activities, train LV participants with residual vision, or simulate either a specific visual impairment or the artificial vision generated by a prosthetic implant. We also highlight the need for adequate empirical evaluation, the broadening of end-user participation, and a more nuanced understanding of the suitability and usability of different XR-based accessibility aids.
Data-driven decision making has been a common task in todays big data era, from simple choices such as finding a fast way for driving to work, to complex decisions on cancer treatment in healthcare, often supported by visual analytics. For various re
In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at the visual
Augmented Reality (AR) bridges the gap between the physical and virtual world. Through overlaying graphics on natural environments, users can immerse themselves in a tailored environment. This offers great benefits to mobile tourism, where points of
We present an early study designed to analyze how city planning and the health of senior citizens can benefit from the use of augmented reality (AR) using Microsofts HoloLens. We also explore whether AR and VR can be used to help city planners receiv
Numerous accessibility features have been developed and included in consumer operating systems to provide people with a variety of disabilities additional ways to access computing devices. Unfortunately, many users, especially older adults who are mo