ترغب بنشر مسار تعليمي؟ اضغط هنا

Energy-Based Generative Cooperative Saliency Prediction

140   0   0.0 ( 0 )
 نشر من قبل Jing Zhang
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Conventional saliency prediction models typically learn a deterministic mapping from images to the corresponding ground truth saliency maps. In this paper, we study the saliency prediction problem from the perspective of generative models by learning a conditional probability distribution over saliency maps given an image, and treating the prediction as a sampling process. Specifically, we propose a generative cooperative saliency prediction framework based on the generative cooperative networks, where a conditional latent variable model and a conditional energy-based model are jointly trained to predict saliency in a cooperative manner. We call our model the SalCoopNets. The latent variable model serves as a fast but coarse predictor to efficiently produce an initial prediction, which is then refined by the iterative Langevin revision of the energy-based model that serves as a fine predictor. Such a coarse-to-fine cooperative saliency prediction strategy offers the best of both worlds. Moreover, we generalize our framework to the scenario of weakly supervised saliency prediction, where saliency annotation of training images is partially observed, by proposing a cooperative learning while recovering strategy. Lastly, we show that the learned energy function can serve as a refinement module that can refine the results of other pre-trained saliency prediction models. Experimental results show that our generative model can achieve state-of-the-art performance. Our code is publicly available at: url{https://github.com/JingZhang617/SalCoopNets}.

قيم البحث

اقرأ أيضاً

98 - Mai Xu , Li Yang , Xiaoming Tao 2019
When watching omnidirectional images (ODIs), subjects can access different viewports by moving their heads. Therefore, it is necessary to predict subjects head fixations on ODIs. Inspired by generative adversarial imitation learning (GAIL), this pape r proposes a novel approach to predict saliency of head fixations on ODIs, named SalGAIL. First, we establish a dataset for attention on ODIs (AOI). In contrast to traditional datasets, our AOI dataset is large-scale, which contains the head fixations of 30 subjects viewing 600 ODIs. Next, we mine our AOI dataset and determine three findings: (1) The consistency of head fixations are consistent among subjects, and it grows alongside the increased subject number; (2) The head fixations exist with a front center bias (FCB); and (3) The magnitude of head movement is similar across subjects. According to these findings, our SalGAIL approach applies deep reinforcement learning (DRL) to predict the head fixations of one subject, in which GAIL learns the reward of DRL, rather than the traditional human-designed reward. Then, multi-stream DRL is developed to yield the head fixations of different subjects, and the saliency map of an ODI is generated via convoluting predicted head fixations. Finally, experiments validate the effectiveness of our approach in predicting saliency maps of ODIs, significantly better than 10 state-of-the-art approaches.
Generative adversarial networks (GANs) have been a popular deep generative model for real-world applications. Despite many recent efforts on GANs that have been contributed, mode collapse and instability of GANs are still open problems caused by thei r adversarial optimization difficulties. In this paper, motivated by the cooperative co-evolutionary algorithm, we propose a Cooperative Dual Evolution based Generative Adversarial Network (CDE-GAN) to circumvent these drawbacks. In essence, CDE-GAN incorporates dual evolution with respect to the generator(s) and discriminators into a unified evolutionary adversarial framework to conduct effective adversarial multi-objective optimization. Thus it exploits the complementary properties and injects dual mutation diversity into training to steadily diversify the estimated density in capturing multi-modes and improve generative performance. Specifically, CDE-GAN decomposes the complex adversarial optimization problem into two subproblems (generation and discrimination), and each subproblem is solved with a separated subpopulation (E-Generator} and E-Discriminators), evolved by its own evolutionary algorithm. Additionally, we further propose a Soft Mechanism to balance the trade-off between E-Generators and E-Discriminators to conduct steady training for CDE-GAN. Extensive experiments on one synthetic dataset and three real-world benchmark image datasets demonstrate that the proposed CDE-GAN achieves a competitive and superior performance in generating good quality and diverse samples over baselines. The code and more generated results are available at our project homepage: https://shiming-chen.github.io/CDE-GAN-website/CDE-GAN.html.
Over the past decade, many computational saliency prediction models have been proposed for 2D images and videos. Considering that the human visual system has evolved in a natural 3D environment, it is only natural to want to design visual attention m odels for 3D content. Existing monocular saliency models are not able to accurately predict the attentive regions when applied to 3D image/video content, as they do not incorporate depth information. This paper explores stereoscopic video saliency prediction by exploiting both low-level attributes such as brightness, color, texture, orientation, motion, and depth, as well as high-level cues such as face, person, vehicle, animal, text, and horizon. Our model starts with a rough segmentation and quantifies several intuitive observations such as the effects of visual discomfort level, depth abruptness, motion acceleration, elements of surprise, size and compactness of the salient regions, and emphasizing only a few salient objects in a scene. A new fovea-based model of spatial distance between the image regions is adopted for considering local and global feature calculations. To efficiently fuse the conspicuity maps generated by our method to one single saliency map that is highly correlated with the eye-fixation data, a random forest based algorithm is utilized. The performance of the proposed saliency model is evaluated against the results of an eye-tracking experiment, which involved 24 subjects and an in-house database of 61 captured stereoscopic videos. Our stereo video database as well as the eye-tracking data are publicly available along with this paper. Experiment results show that the proposed saliency prediction method achieves competitive performance compared to the state-of-the-art approaches.
Given a grayscale photograph, the colorization system estimates a visually plausible colorful image. Conventional methods often use semantics to colorize grayscale images. However, in these methods, only classification semantic information is embedde d, resulting in semantic confusion and color bleeding in the final colorized image. To address these issues, we propose a fully automatic Saliency Map-guided Colorization with Generative Adversarial Network (SCGAN) framework. It jointly predicts the colorization and saliency map to minimize semantic confusion and color bleeding in the colorized image. Since the global features from pre-trained VGG-16-Gray network are embedded to the colorization encoder, the proposed SCGAN can be trained with much less data than state-of-the-art methods to achieve perceptually reasonable colorization. In addition, we propose a novel saliency map-based guidance method. Branches of the colorization decoder are used to predict the saliency map as a proxy target. Moreover, two hierarchical discriminators are utilized for the generated colorization and saliency map, respectively, in order to strengthen visual perception performance. The proposed system is evaluated on ImageNet validation set. Experimental results show that SCGAN can generate more reasonable colorized images than state-of-the-art techniques.
3D convolutional neural networks have achieved promising results for video tasks in computer vision, including video saliency prediction that is explored in this paper. However, 3D convolution encodes visual representation merely on fixed local space time according to its kernel size, while human attention is always attracted by relational visual features at different time of a video. To overcome this limitation, we propose a novel Spatio-Temporal Self-Attention 3D Network (STSANet) for video saliency prediction, in which multiple Spatio-Temporal Self-Attention (STSA) modules are employed at different levels of 3D convolutional backbone to directly capture long-range relations between spatio-temporal features of different time steps. Besides, we propose an Attentional Multi-Scale Fusion (AMSF) module to integrate multi-level features with the perception of context in semantic and spatio-temporal subspaces. Extensive experiments demonstrate the contributions of key components of our method, and the results on DHF1K, Hollywood-2, UCF, and DIEM benchmark datasets clearly prove the superiority of the proposed model compared with all state-of-the-art models.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا