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Physical processes, camera movement, and unpredictable environmental conditions like the presence of dust can induce noise and artifacts in video feeds. We observe that popular unsupervised MOT methods are dependent on noise-free inputs. We show that the addition of a small amount of artificial random noise causes a sharp degradation in model performance on benchmark metrics. We resolve this problem by introducing a robust unsupervised multi-object tracking (MOT) model: AttU-Net. The proposed single-head attention model helps limit the negative impact of noise by learning visual representations at different segment scales. AttU-Net shows better unsupervised MOT tracking performance over variational inference-based state-of-the-art baselines. We evaluate our method in the MNIST-MOT and the Atari game video benchmark. We also provide two extended video datasets: ``Kuzushiji-MNIST MOT which consists of moving Japanese characters and ``Fashion-MNIST MOT to validate the effectiveness of the MOT models.
Multi-sensor perception is crucial to ensure the reliability and accuracy in autonomous driving system, while multi-object tracking (MOT) improves that by tracing sequential movement of dynamic objects. Most current approaches for multi-sensor multi-
The main challenge of online multi-object tracking is to reliably associate object trajectories with detections in each video frame based on their tracking history. In this work, we propose the Recurrent Autoregressive Network (RAN), a temporal gener
3D multi-object tracking is an important component in robotic perception systems such as self-driving vehicles. Recent work follows a tracking-by-detection pipeline, which aims to match past tracklets with detections in the current frame. To avoid ma
Modern virtual personal assistants provide a convenient interface for completing daily tasks via voice commands. An important consideration for these assistants is the ability to recover from automatic speech recognition (ASR) and natural language un
We present a slot-wise, object-based transition model that decomposes a scene into objects, aligns them (with respect to a slot-wise object memory) to maintain a consistent order across time, and predicts how those objects evolve over successive fram