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The combination of 5G and Multi-access Edge Computing (MEC) can significantly reduce application delay by lowering transmission delay and bringing computational capabilities closer to the end user. Therefore, 5G MEC could enable excellent user experience in applications like Mobile Augmented Reality (MAR), which are computation-intensive, and delay and jitter-sensitive. However, existing 5G handoff algorithms often do not consider the computational load of MEC servers, are too complex for real-time execution, or do not integrate easily with the standard protocol stack. Thus they can impair the performance of 5G MEC. To address this gap, we propose Comp-HO, a handoff algorithm that finds a local solution to the joint problem of optimizing signal strength and computational load. Additionally, Comp-HO can easily be integrated into current LTE and 5G base stations thanks to its simplicity and standard-friendly deployability. Specifically, we evaluate Comp-HO through a custom NS-3 simulator which we calibrate via MAR prototype measurements from a real-world 5G testbed. We simulate both Comp-HO and several classic handoff algorithms. The results show that, even without a global optimum, the proposed algorithm still significantly reduces the number of large delays, caused by congestion at MECs, at the expense of a small increase in transmission delay.
Mobile Augmented Reality (MAR) mixes physical environments with user-interactive virtual annotations. Immersive MAR experiences are supported by computation-intensive tasks which rely on offloading mechanisms to ease device workloads. However, this i
Mobile apps are increasingly relying on high-throughput and low-latency content delivery, while the available bandwidth on wireless access links is inherently time-varying. The handoffs between base stations and access modes due to user mobility pres
Undoubtedly, Mobile Augmented Reality (MAR) applications for 5G and Beyond wireless networks are witnessing a notable attention recently. However, they require significant computational and storage resources at the end device and/or the network via E
This paper investigates an unmanned aerial vehicle (UAV)-assisted wireless powered mobile-edge computing (MEC) system, where the UAV powers the mobile terminals by wireless power transfer (WPT) and provides computation service for them. We aim to max
Edge computing that leverages cloud resources to the proximity of user devices is seen as the future infrastructure for distributed applications. However, developing and deploying edge applications, that rely on cellular networks, is burdensome. Such