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Frank-Wolfe methods are popular for optimization over a polytope. One of the reasons is because they do not need projection onto the polytope but only linear optimization over it. To understand its complexity, Lacoste-Julien and Jaggi introduced a condition number for polytopes and showed linear convergence for several variations of the method. The actual running time can still be exponential in the worst case (when the condition number is exponential). We study the smoothed complexity of the condition number, namely the condition number of small random perturbations of the input polytope and show that it is polynomial for any simplex and exponential for general polytopes. Our results also apply to other condition measures of polytopes that have been proposed for the analysis of Frank-Wolfe methods: vertex-facet distance (Beck and Shtern) and facial distance (Pe~na and Rodriguez). Our argument for polytopes is a refinement of an argument that we develop to study the conditioning of random matrices. The basic argument shows that for $c>1$ a $d$-by-$n$ random Gaussian matrix with $n geq cd$ has a $d$-by-$d$ submatrix with minimum singular value that is exponentially small with high probability. This has consequences on results about the robust uniqueness of tensor decompositions.
We study projection-free methods for constrained Riemannian optimization. In particular, we propose the Riemannian Frank-Wolfe (RFW) method. We analyze non-asymptotic convergence rates of RFW to an optimum for (geodesically) convex problems, and to a
We propose a variant of the Frank-Wolfe algorithm for solving a class of sparse/low-rank optimization problems. Our formulation includes Elastic Net, regularized SVMs and phase retrieval as special cases. The proposed Primal-Dual Block Frank-Wolfe al
A question related to some conjectures of Lutwak about the affine quermassintegrals of a convex body $K$ in ${mathbb R}^n$ asks whether for every convex body $K$ in ${mathbb R}^n$ and all $1leqslant kleqslant n$ $$Phi_{[k]}(K):={rm vol}_n(K)^{-frac{1
We show that the smoothed complexity of the FLIP algorithm for local Max-Cut is at most $smash{phi n^{O(sqrt{log n})}}$, where $n$ is the number of nodes in the graph and $phi$ is a parameter that measures the magnitude of perturbations applied on it
A two-step model for generating random polytopes is considered. For parameters $d$, $m$, and $p$, the first step is to generate a simple polytope $P$ whose facets are given by $m$ uniform random hyperplanes tangent to the unit sphere in $mathbb{R}^d$