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Recently, the Wasserstein loss function has been proven to be effective when applied to deterministic full-waveform inversion (FWI) problems. We consider the application of this loss function in Bayesian FWI so that the uncertainty can be captured in the solution. Other loss functions that are commonly used in practice are also considered for comparison. Existence and stability of the resulting Gibbs posteriors are shown on function space under weak assumptions on the prior and model. In particular, the distribution arising from the Wasserstein loss is shown to be quite stable with respect to high-frequency noise in the data. We then illustrate the difference between the resulting distributions numerically, using Laplace approximations to estimate the unknown velocity field and uncertainty associated with the estimates.
This paper proposes a new method that combines check-pointing methods with error-controlled lossy compression for large-scale high-performance Full-Waveform Inversion (FWI), an inverse problem commonly used in geophysical exploration. This combinatio
In this article, continuous Galerkin finite elements are applied to perform full waveform inversion (FWI) for seismic velocity model building. A time-domain FWI approach is detailed that uses meshes composed of variably sized triangular elements to d
We investigate predictive density estimation under the $L^2$ Wasserstein loss for location families and location-scale families. We show that plug-in densities form a complete class and that the Bayesian predictive density is given by the plug-in den
The Hessian matrix plays an important role in correct interpretation of the multiple scattered wave fields inside the FWI frame work. Due to the high computational costs, the computation of the Hessian matrix is not feasible. Consequently, FWI produc
Seismic full-waveform inversion (FWI) techniques aim to find a high-resolution subsurface geophysical model provided with waveform data. Some recent effort in data-driven FWI has shown some encouraging results in obtaining 2D velocity maps. However,