ترغب بنشر مسار تعليمي؟ اضغط هنا

Improved Schemes for Episodic Memory-based Lifelong Learning

116   0   0.0 ( 0 )
 نشر من قبل Yunhui Guo
 تاريخ النشر 2019
والبحث باللغة English




اسأل ChatGPT حول البحث

Current deep neural networks can achieve remarkable performance on a single task. However, when the deep neural network is continually trained on a sequence of tasks, it seems to gradually forget the previous learned knowledge. This phenomenon is referred to as textit{catastrophic forgetting} and motivates the field called lifelong learning. Recently, episodic memory based approaches such as GEM cite{lopez2017gradient} and A-GEM cite{chaudhry2018efficient} have shown remarkable performance. In this paper, we provide the first unified view of episodic memory based approaches from an optimizations perspective. This view leads to two improved schemes for episodic memory based lifelong learning, called MEGA-I and MEGA-II. MEGA-I and MEGA-II modulate the balance between old tasks and the new task by integrating the current gradient with the gradient computed on the episodic memory. Notably, we show that GEM and A-GEM are degenerate cases of MEGA-I and MEGA-II which consistently put the same emphasis on the current task, regardless of how the loss changes over time. Our proposed schemes address this issue by using novel loss-balancing updating rules, which drastically improve the performance over GEM and A-GEM. Extensive experimental results show that the proposed schemes significantly advance the state-of-the-art on four commonly used lifelong learning benchmarks, reducing the error by up to 18%.



قيم البحث

اقرأ أيضاً

We introduce a lifelong language learning setup where a model needs to learn from a stream of text examples without any dataset identifier. We propose an episodic memory model that performs sparse experience replay and local adaptation to mitigate ca tastrophic forgetting in this setup. Experiments on text classification and question answering demonstrate the complementary benefits of sparse experience replay and local adaptation to allow the model to continuously learn from new datasets. We also show that the space complexity of the episodic memory module can be reduced significantly (~50-90%) by randomly choosing which examples to store in memory with a minimal decrease in performance. We consider an episodic memory component as a crucial building block of general linguistic intelligence and see our model as a first step in that direction.
Both the human brain and artificial learning agents operating in real-world or comparably complex environments are faced with the challenge of online model selection. In principle this challenge can be overcome: hierarchical Bayesian inference provid es a principled method for model selection and it converges on the same posterior for both off-line (i.e. batch) and online learning. However, maintaining a parameter posterior for each model in parallel has in general an even higher memory cost than storing the entire data set and is consequently clearly unfeasible. Alternatively, maintaining only a limited set of models in memory could limit memory requirements. However, sufficient statistics for one model will usually be insufficient for fitting a different kind of model, meaning that the agent loses information with each model change. We propose that episodic memory can circumvent the challenge of limited memory-capacity online model selection by retaining a selected subset of data points. We design a method to compute the quantities necessary for model selection even when the data is discarded and only statistics of one (or few) learnt models are available. We demonstrate on a simple model that a limited-sized episodic memory buffer, when the content is optimised to retain data with statistics not matching the current representation, can resolve the fundamental challenge of online model selection.
Episodic memory-based methods can rapidly latch onto past successful strategies by a non-parametric memory and improve sample efficiency of traditional reinforcement learning. However, little effort is put into the continuous domain, where a state is never visited twice, and previous episodic methods fail to efficiently aggregate experience across trajectories. To address this problem, we propose Generalizable Episodic Memory (GEM), which effectively organizes the state-action values of episodic memory in a generalizable manner and supports implicit planning on memorized trajectories. GEM utilizes a double estimator to reduce the overestimation bias induced by value propagation in the planning process. Empirical evaluation shows that our method significantly outperforms existing trajectory-based methods on various MuJoCo continuous control tasks. To further show the general applicability, we evaluate our method on Atari games with discrete action space, which also shows a significant improvement over baseline algorithms.
Graph neural networks (GNNs) are powerful models for many graph-structured tasks. Existing models often assume that a complete structure of a graph is available during training, however, in practice, graph-structured data is usually formed in a strea ming fashion, so that learning a graph continuously is often necessary. In this paper, we aim to bridge GNN to lifelong learning by converting a graph problem to a regular learning problem, so that GNN is able to inherit the lifelong learning techniques developed for convolutional neural networks (CNNs). To this end, we propose a new graph topology based on feature cross-correlation, called the feature graph. It takes features as new nodes and turns nodes into independent graphs. This successfully converts the original problem of node classification to graph classification, in which the increasing nodes are turned into independent training samples. In the experiments, we demonstrate the efficiency and effectiveness of feature graph networks (FGN) by continuously learning a sequence of classical graph datasets. We also show that FGN achieves superior performance in human action recognition with distributed streaming signals for wearable devices.
Humans can learn a variety of concepts and skills incrementally over the course of their lives while exhibiting many desirable properties, such as continual learning without forgetting, forward transfer and backward transfer of knowledge, and learnin g a new concept or task with only a few examples. Several lines of machine learning research, such as lifelong learning, few-shot learning, and transfer learning, attempt to capture these properties. However, most previous approaches can only demonstrate subsets of these properties, often by different complex mechanisms. In this work, we propose a simple yet powerful unified framework that supports almost all of these properties and approaches through one central mechanism. We also draw connections between many peculiarities of human learning (such as memory loss and rain man) and our framework. While we do not present any state-of-the-art results, we hope that this conceptual framework provides a novel perspective on existing work and proposes many new research directions.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا