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We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+epsilon)$-approximation for all-pairs shortest paths in $O(log^2{n} / epsilon)$ rounds on unweighted undirected graphs. With a small additional additive factor, this also applies for weighted graphs. This is the first sub-polynomial constant-factor approximation for APSP in this model. -- A $(1+epsilon)$-approximation for multi-source shortest paths from $O(sqrt{n})$ sources in $O(log^2{n} / epsilon)$ rounds on weighted undirected graphs. This is the first sub-polynomial algorithm obtaining this approximation for a set of sources of polynomial size. Our main techniques are new distance tools that are obtained via improved algorithms for sparse matrix multiplication, which we leverage to construct efficient hopsets and shortest paths. Furthermore, our techniques extend to additional distance problems for which we improve upon the state-of-the-art, including diameter approximation, and an exact single-source shortest paths algorithm for weighted undirected graphs in $tilde{O}(n^{1/6})$ rounds.
In this work, we use algebraic methods for studying distance computation and subgraph detection tasks in the congested clique model. Specifically, we adapt parallel matrix multiplication implementations to the congested clique, obtaining an $O(n^{1-2
While algebrisation constitutes a powerful technique in the design and analysis of centralised algorithms, to date there have been hardly any applications of algebraic techniques in the context of distributed graph algorithms. This work is a case stu
This paper provides three nearly-optimal algorithms for scheduling $t$ jobs in the $mathsf{CLIQUE}$ model. First, we present a deterministic scheduling algorithm that runs in $O(mathsf{GlobalCongestion} + mathsf{dilation})$ rounds for jobs that are s
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best algorithm
We give the first Congested Clique algorithm that computes a sparse hopset with polylogarithmic hopbound in polylogarithmic time. Given a graph $G=(V,E)$, a $(beta,epsilon)$-hopset $H$ with hopbound $beta$, is a set of edges added to $G$ such that fo