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Cosmological shocks are a critical part of large-scale structure formation, and are responsible for heating the intracluster medium in galaxy clusters. In addition, they are also capable of accelerating non-thermal electrons and protons. In this work, we focus on the acceleration of electrons at shock fronts, which is thought to be responsible for radio relics - extended radio features in the vicinity of merging galaxy clusters. By combining high resolution AMR/N-body cosmological simulations with an accurate shock finding algorithm and a model for electron acceleration, we calculate the expected synchrotron emission resulting from cosmological structure formation. We produce synthetic radio maps of a large sample of galaxy clusters and present luminosity functions and scaling relationships. With upcoming long wavelength radio telescopes, we expect to see an abundance of radio emission associated with merger shocks in the intracluster medium. By producing observationally motivated statistics, we provide predictions that can be compared with observations to further improve our understanding of magnetic fields and electron shock acceleration.
We have explored the evolution of gas distributions from cosmological simulations carried out using the RAMSES adaptive mesh refinement (AMR) code, to explore the effects of resolution on cosmological hydrodynamical simulations. It is vital to unders
A numerical code for solving various Lyman alpha (Lya) radiative transfer (RT) problems is presented. The code is suitable for an arbitrary, three-dimensional distribution of Lya emissivity, gas temperature, density, and velocity field. Capable of ha
We present new results characterizing cosmological shocks within adaptive mesh refinement N-Body/hydrodynamic simulations that are used to predict non-thermal components of large-scale structure. This represents the first study of shocks using adapti
To date, fully cosmological hydrodynamic disk simulations to redshift zero have only been undertaken with particle-based codes, such as GADGET, Gasoline, or GCD+. In light of the (supposed) limitations of traditional implementations of smoothed parti
A computer code is described for the simulation of gravitational lensing data. The code incorporates adaptive mesh refinement in choosing which rays to shoot based on the requirements of the source size, location and surface brightness distribution o