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By decomposing the random walk path, we construct a multitype branching process with immigration in random environment for corresponding random walk with bounded jumps in random environment. Then we give two applications of the branching structure. Firstly, we specify the explicit invariant density by a method different with the one used in Bremont [3] and reprove the law of large numbers of the random walk by a method known as the environment viewed from particles. Secondly, the branching structure enables us to prove a stable limit law, generalizing the result of Kesten-Kozlov-Spitzer [11] for the nearest random walk in random environment. As a byproduct, we also prove that the total population of a multitype branching process in random environment with immigration before the first regeneration belongs to the domain of attraction of some kappa -stable law.
Using a high performance computer cluster, we run simulations regarding an open problem about d-dimensional critical branching random walks in a random IID environment The environment is given by the rule that at every site independently, with probab
In this article, we consider a Branching Random Walk (BRW) on the real line where the underlying genealogical structure is given through a supercritical branching process in i.i.d. environment and satisfies Kesten-Stigum condition. The displacements
We consider a branching random walk on the lattice, where the branching rates are given by an i.i.d. Pareto random potential. We show that the system of particles, rescaled in an appropriate way, converges in distribution to a scaling limit that is i
We consider branching random walks in $d$-dimensional integer lattice with time-space i.i.d. offspring distributions. This model is known to exhibit a phase transition: If $d ge 3$ and the environment is not too random, then, the total population gro
Deterministic walk in an excited random environment is a non-Markov integer-valued process $(X_n)_{n=0}^{infty}$, whose jump at time $n$ depends on the number of visits to the site $X_n$. The environment can be understood as stacks of cookies on each