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We propose a neural talking-head video synthesis model and demonstrate its application to video conferencing. Our model learns to synthesize a talking-head video using a source image containing the target persons appearance and a driving video that d ictates the motion in the output. Our motion is encoded based on a novel keypoint representation, where the identity-specific and motion-related information is decomposed unsupervisedly. Extensive experimental validation shows that our model outperforms competing methods on benchmark datasets. Moreover, our compact keypoint representation enables a video conferencing system that achieves the same visual quality as the commercial H.264 standard while only using one-tenth of the bandwidth. Besides, we show our keypoint representation allows the user to rotate the head during synthesis, which is useful for simulating face-to-face video conferencing experiences.
The generative adversarial network (GAN) framework has emerged as a powerful tool for various image and video synthesis tasks, allowing the synthesis of visual content in an unconditional or input-conditional manner. It has enabled the generation of high-resolution photorealistic images and videos, a task that was challenging or impossible with prior methods. It has also led to the creation of many new applications in content creation. In this paper, we provide an overview of GANs with a special focus on algorithms and applications for visual synthesis. We cover several important techniques to stabilize GAN training, which has a reputation for being notoriously difficult. We also discuss its applications to image translation, image processing, video synthesis, and neural rendering.
Neural architecture search (NAS) aims to discover network architectures with desired properties such as high accuracy or low latency. Recently, differentiable NAS (DNAS) has demonstrated promising results while maintaining a search cost orders of mag nitude lower than reinforcement learning (RL) based NAS. However, DNAS models can only optimize differentiable loss functions in search, and they require an accurate differentiable approximation of non-differentiable criteria. In this work, we present UNAS, a unified framework for NAS, that encapsulates recent DNAS and RL-based approaches under one framework. Our framework brings the best of both worlds, and it enables us to search for architectures with both differentiable and non-differentiable criteria in one unified framework while maintaining a low search cost. Further, we introduce a new objective function for search based on the generalization gap that prevents the selection of architectures prone to overfitting. We present extensive experiments on the CIFAR-10, CIFAR-100, and ImageNet datasets and we perform search in two fundamentally different search spaces. We show that UNAS obtains the state-of-the-art average accuracy on all three datasets when compared to the architectures searched in the DARTS space. Moreover, we show that UNAS can find an efficient and accurate architecture in the ProxylessNAS search space, that outperforms existing MobileNetV2 based architectures. The source code is available at https://github.com/NVlabs/unas .
Unsupervised image-to-image translation methods learn to map images in a given class to an analogous image in a different class, drawing on unstructured (non-registered) datasets of images. While remarkably successful, current methods require access to many images in both source and destination classes at training time. We argue this greatly limits their use. Drawing inspiration from the human capability of picking up the essence of a novel object from a small number of examples and generalizing from there, we seek a few-shot, unsupervised image-to-image translation algorithm that works on previously unseen target classes that are specified, at test time, only by a few example images. Our model achieves this few-shot generation capability by coupling an adversarial training scheme with a novel network design. Through extensive experimental validation and comparisons to several baseline methods on benchmark datasets, we verify the effectiveness of the proposed framework. Our implementation and datasets are available at https://github.com/NVlabs/FUNIT .
Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose Meta-Sim, wh ich learns a generative model of synthetic scenes, and obtain images as well as its corresponding ground-truth via a graphics engine. We parametrize our dataset generator with a neural network, which learns to modify attributes of scene graphs obtained from probabilistic scene grammars, so as to minimize the distribution gap between its rendered outputs and target data. If the real dataset comes with a small labeled validation set, we additionally aim to optimize a meta-objective, i.e. downstream task performance. Experiments show that the proposed method can greatly improve content generation quality over a human-engineered probabilistic scene grammar, both qualitatively and quantitatively as measured by performance on a downstream task.
Urban traffic optimization using traffic cameras as sensors is driving the need to advance state-of-the-art multi-target multi-camera (MTMC) tracking. This work introduces CityFlow, a city-scale traffic camera dataset consisting of more than 3 hours of synchronized HD videos from 40 cameras across 10 intersections, with the longest distance between two simultaneous cameras being 2.5 km. To the best of our knowledge, CityFlow is the largest-scale dataset in terms of spatial coverage and the number of cameras/videos in an urban environment. The dataset contains more than 200K annotated bounding boxes covering a wide range of scenes, viewing angles, vehicle models, and urban traffic flow conditions. Camera geometry and calibration information are provided to aid spatio-temporal analysis. In addition, a subset of the benchmark is made available for the task of image-based vehicle re-identification (ReID). We conducted an extensive experimental evaluation of baselines/state-of-the-art approaches in MTMC tracking, multi-target single-camera (MTSC) tracking, object detection, and image-based ReID on this dataset, analyzing the impact of different network architectures, loss functions, spatio-temporal models and their combinations on task effectiveness. An evaluation server is launched with the release of our benchmark at the 2019 AI City Challenge (https://www.aicitychallenge.org/) that allows researchers to compare the performance of their newest techniques. We expect this dataset to catalyze research in this field, propel the state-of-the-art forward, and lead to deployed traffic optimization(s) in the real world.
We study domain-specific video streaming. Specifically, we target a streaming setting where the videos to be streamed from a server to a client are all in the same domain and they have to be compressed to a small size for low-latency transmission. Se veral popular video streaming services, such as the video game streaming services of GeForce Now and Twitch, fall in this category. While conventional video compression standards such as H.264 are commonly used for this task, we hypothesize that one can leverage the property that the videos are all in the same domain to achieve better video quality. Based on this hypothesis, we propose a novel video compression pipeline. Specifically, we first apply H.264 to compress domain-specific videos. We then train a novel binary autoencoder to encode the leftover domain-specific residual information frame-by-frame into binary representations. These binary representations are then compressed and sent to the client together with the H.264 stream. In our experiments, we show that our pipeline yields consistent gains over standard H.264 compression across several benchmark datasets while using the same channel bandwidth.
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