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Commonly, Deep Neural Networks (DNNs) generalize well on samples drawn from a distribution similar to that of the training set. However, DNNs predictions are brittle and unreliable when the test samples are drawn from a dissimilar distribution. This presents a major concern for deployment in real-world applications, where such behavior may come at a great cost -- as in the case of autonomous vehicles or healthcare applications. This paper frames the Out Of Distribution (OOD) detection problem in DNN as a statistical hypothesis testing problem. Unlike previous OOD detection heuristics, our framework is guaranteed to maintain the false positive rate (detecting OOD as in-distribution) for test data. We build on this framework to suggest a novel OOD procedure based on low-order statistics. Our method achieves comparable or better than state-of-the-art results on well-accepted OOD benchmarks without retraining the network parameters -- and at a fraction of the computational cost.
Recently, an extensive amount of research has been focused on compressing and accelerating Deep Neural Networks (DNN). So far, high compression rate algorithms require part of the training dataset for a low precision calibration, or a fine-tuning pro cess. However, this requirement is unacceptable when the data is unavailable or contains sensitive information, as in medical and biometric use-cases. We present three methods for generating synthetic samples from trained models. Then, we demonstrate how these samples can be used to calibrate and fine-tune quantized models without using any real data in the process. Our best performing method has a negligible accuracy degradation compared to the original training set. This method, which leverages intrinsic batch normalization layers statistics of the trained model, can be used to evaluate data similarity. Our approach opens a path towards genuine data-free model compression, alleviating the need for training data during model deployment.
Learning how to act when there are many available actions in each state is a challenging task for Reinforcement Learning (RL) agents, especially when many of the actions are redundant or irrelevant. In such cases, it is sometimes easier to learn whic h actions not to take. In this work, we propose the Action-Elimination Deep Q-Network (AE-DQN) architecture that combines a Deep RL algorithm with an Action Elimination Network (AEN) that eliminates sub-optimal actions. The AEN is trained to predict invalid actions, supervised by an external elimination signal provided by the environment. Simulations demonstrate a considerable speedup and added robustness over vanilla DQN in text-based games with over a thousand discrete actions.
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