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As an emerging data modal with precise distance sensing, LiDAR point clouds have been placed great expectations on 3D scene understanding. However, point clouds are always sparsely distributed in the 3D space, and with unstructured storage, which mak es it difficult to represent them for effective 3D object detection. To this end, in this work, we regard point clouds as hollow-3D data and propose a new architecture, namely Hallucinated Hollow-3D R-CNN ($text{H}^2$3D R-CNN), to address the problem of 3D object detection. In our approach, we first extract the multi-view features by sequentially projecting the point clouds into the perspective view and the bird-eye view. Then, we hallucinate the 3D representation by a novel bilaterally guided multi-view fusion block. Finally, the 3D objects are detected via a box refinement module with a novel Hierarchical Voxel RoI Pooling operation. The proposed $text{H}^2$3D R-CNN provides a new angle to take full advantage of complementary information in the perspective view and the bird-eye view with an efficient framework. We evaluate our approach on the public KITTI Dataset and Waymo Open Dataset. Extensive experiments demonstrate the superiority of our method over the state-of-the-art algorithms with respect to both effectiveness and efficiency. The code will be made available at url{https://github.com/djiajunustc/H-23D_R-CNN}.
As cameras are increasingly deployed in new application domains such as autonomous driving, performing 3D object detection on monocular images becomes an important task for visual scene understanding. Recent advances on monocular 3D object detection mainly rely on the ``pseudo-LiDAR generation, which performs monocular depth estimation and lifts the 2D pixels to pseudo 3D points. However, depth estimation from monocular images, due to its poor accuracy, leads to inevitable position shift of pseudo-LiDAR points within the object. Therefore, the predicted bounding boxes may suffer from inaccurate location and deformed shape. In this paper, we present a novel neighbor-voting method that incorporates neighbor predictions to ameliorate object detection from severely deformed pseudo-LiDAR point clouds. Specifically, each feature point around the object forms their own predictions, and then the ``consensus is achieved through voting. In this way, we can effectively combine the neighbors predictions with local prediction and achieve more accurate 3D detection. To further enlarge the difference between the foreground region of interest (ROI) pseudo-LiDAR points and the background points, we also encode the ROI prediction scores of 2D foreground pixels into the corresponding pseudo-LiDAR points. We conduct extensive experiments on the KITTI benchmark to validate the merits of our proposed method. Our results on the birds eye view detection outperform the state-of-the-art performance by a large margin, especially for the ``hard level detection.
Temporal language grounding (TLG) is a fundamental and challenging problem for vision and language understanding. Existing methods mainly focus on fully supervised setting with temporal boundary labels for training, which, however, suffers expensive cost of annotation. In this work, we are dedicated to weakly supervised TLG, where multiple description sentences are given to an untrimmed video without temporal boundary labels. In this task, it is critical to learn a strong cross-modal semantic alignment between sentence semantics and visual content. To this end, we introduce a novel weakly supervised temporal adjacent network (WSTAN) for temporal language grounding. Specifically, WSTAN learns cross-modal semantic alignment by exploiting temporal adjacent network in a multiple instance learning (MIL) paradigm, with a whole description paragraph as input. Moreover, we integrate a complementary branch into the framework, which explicitly refines the predictions with pseudo supervision from the MIL stage. An additional self-discriminating loss is devised on both the MIL branch and the complementary branch, aiming to enhance semantic discrimination by self-supervising. Extensive experiments are conducted on three widely used benchmark datasets, emph{i.e.}, ActivityNet-Captions, Charades-STA, and DiDeMo, and the results demonstrate the effectiveness of our approach.
In this paper, we present a neat yet effective transformer-based framework for visual grounding, namely TransVG, to address the task of grounding a language query to the corresponding region onto an image. The state-of-the-art methods, including two- stage or one-stage ones, rely on a complex module with manually-designed mechanisms to perform the query reasoning and multi-modal fusion. However, the involvement of certain mechanisms in fusion module design, such as query decomposition and image scene graph, makes the models easily overfit to datasets with specific scenarios, and limits the plenitudinous interaction between the visual-linguistic context. To avoid this caveat, we propose to establish the multi-modal correspondence by leveraging transformers, and empirically show that the complex fusion modules (eg, modular attention network, dynamic graph, and multi-modal tree) can be replaced by a simple stack of transformer encoder layers with higher performance. Moreover, we re-formulate the visual grounding as a direct coordinates regression problem and avoid making predictions out of a set of candidates (emph{i.e.}, region proposals or anchor boxes). Extensive experiments are conducted on five widely used datasets, and a series of state-of-the-art records are set by our TransVG. We build the benchmark of transformer-based visual grounding framework and make the code available at url{https://github.com/djiajunustc/TransVG}.
3D object detection is receiving increasing attention from both industry and academia thanks to its wide applications in various fields. In this paper, we propose the Point-Voxel Region based Convolution Neural Networks (PV-RCNNs) for accurate 3D det ection from point clouds. First, we propose a novel 3D object detector, PV-RCNN-v1, which employs the voxel-to-keypoint scene encoding and keypoint-to-grid RoI feature abstraction two novel steps. These two steps deeply incorporate both 3D voxel CNN and PointNet-based set abstraction for learning discriminative point-cloud features. Second, we propose a more advanced framework, PV-RCNN-v2, for more efficient and accurate 3D detection. It consists of two major improvements, where the first one is the sectorized proposal-centric strategy for efficiently producing more representative and uniformly distributed keypoints, and the second one is the VectorPool aggregation to replace set abstraction for better aggregating local point-cloud features with much less resource consumption. With these two major modifications, our PV-RCNN-v2 runs more than twice as fast as the v1 version while still achieving better performance on the large-scale Waymo Open Dataset with 150m * 150m detection range. Extensive experiments demonstrate that our proposed PV-RCNNs significantly outperform previous state-of-the-art 3D detection methods on both the Waymo Open Dataset and the highly-competitive KITTI benchmark.
Recent advances on 3D object detection heavily rely on how the 3D data are represented, emph{i.e.}, voxel-based or point-based representation. Many existing high performance 3D detectors are point-based because this structure can better retain precis e point positions. Nevertheless, point-level features lead to high computation overheads due to unordered storage. In contrast, the voxel-based structure is better suited for feature extraction but often yields lower accuracy because the input data are divided into grids. In this paper, we take a slightly different viewpoint -- we find that precise positioning of raw points is not essential for high performance 3D object detection and that the coarse voxel granularity can also offer sufficient detection accuracy. Bearing this view in mind, we devise a simple but effective voxel-based framework, named Voxel R-CNN. By taking full advantage of voxel features in a two stage approach, our method achieves comparable detection accuracy with state-of-the-art point-based models, but at a fraction of the computation cost. Voxel R-CNN consists of a 3D backbone network, a 2D bird-eye-view (BEV) Region Proposal Network and a detect head. A voxel RoI pooling is devised to extract RoI features directly from voxel features for further refinement. Extensive experiments are conducted on the widely used KITTI Dataset and the more recent Waymo Open Dataset. Our results show that compared to existing voxel-based methods, Voxel R-CNN delivers a higher detection accuracy while maintaining a real-time frame processing rate, emph{i.e}., at a speed of 25 FPS on an NVIDIA RTX 2080 Ti GPU. The code is available at url{https://github.com/djiajunustc/Voxel-R-CNN}.
Single shot detectors that are potentially faster and simpler than two-stage detectors tend to be more applicable to object detection in videos. Nevertheless, the extension of such object detectors from image to video is not trivial especially when a ppearance deterioration exists in videos, emph{e.g.}, motion blur or occlusion. A valid question is how to explore temporal coherence across frames for boosting detection. In this paper, we propose to address the problem by enhancing per-frame features through aggregation of neighboring frames. Specifically, we present Single Shot Video Object Detector (SSVD) -- a new architecture that novelly integrates feature aggregation into a one-stage detector for object detection in videos. Technically, SSVD takes Feature Pyramid Network (FPN) as backbone network to produce multi-scale features. Unlike the existing feature aggregation methods, SSVD, on one hand, estimates the motion and aggregates the nearby features along the motion path, and on the other, hallucinates features by directly sampling features from the adjacent frames in a two-stream structure. Extensive experiments are conducted on ImageNet VID dataset, and competitive results are reported when comparing to state-of-the-art approaches. More remarkably, for $448 times 448$ input, SSVD achieves 79.2% mAP on ImageNet VID, by processing one frame in 85 ms on an Nvidia Titan X Pascal GPU. The code is available at url{https://github.com/ddjiajun/SSVD}.
Existing image-text matching approaches typically leverage triplet loss with online hard negatives to train the model. For each image or text anchor in a training mini-batch, the model is trained to distinguish between a positive and the most confusi ng negative of the anchor mined from the mini-batch (i.e. online hard negative). This strategy improves the models capacity to discover fine-grained correspondences and non-correspondences between image and text inputs. However, the above approach has the following drawbacks: (1) the negative selection strategy still provides limited chances for the model to learn from very hard-to-distinguish cases. (2) The trained model has weak generalization capability from the training set to the testing set. (3) The penalty lacks hierarchy and adaptiveness for hard negatives with different hardness degrees. In this paper, we propose solutions by sampling negatives offline from the whole training set. It provides harder offline negatives than online hard negatives for the model to distinguish. Based on the offline hard negatives, a quintuplet loss is proposed to improve the models generalization capability to distinguish positives and negatives. In addition, a novel loss function that combines the knowledge of positives, offline hard negatives and online hard negatives is created. It leverages offline hard negatives as the intermediary to adaptively penalize them based on their distance relations to the anchor. We evaluate the proposed training approach on three state-of-the-art image-text models on the MS-COCO and Flickr30K datasets. Significant performance improvements are observed for all the models, proving the effectiveness and generality of our approach. Code is available at https://github.com/sunnychencool/AOQ
It has been well recognized that modeling object-to-object relations would be helpful for object detection. Nevertheless, the problem is not trivial especially when exploring the interactions between objects to boost video object detectors. The diffi culty originates from the aspect that reliable object relations in a video should depend on not only the objects in the present frame but also all the supportive objects extracted over a long range span of the video. In this paper, we introduce a new design to capture the interactions across the objects in spatio-temporal context. Specifically, we present Relation Distillation Networks (RDN) --- a new architecture that novelly aggregates and propagates object relation to augment object features for detection. Technically, object proposals are first generated via Region Proposal Networks (RPN). RDN then, on one hand, models object relation via multi-stage reasoning, and on the other, progressively distills relation through refining supportive object proposals with high objectness scores in a cascaded manner. The learnt relation verifies the efficacy on both improving object detection in each frame and box linking across frames. Extensive experiments are conducted on ImageNet VID dataset, and superior results are reported when comparing to state-of-the-art methods. More remarkably, our RDN achieves 81.8% and 83.2% mAP with ResNet-101 and ResNeXt-101, respectively. When further equipped with linking and rescoring, we obtain to-date the best reported mAP of 83.8% and 84.7%.
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