ترغب بنشر مسار تعليمي؟ اضغط هنا

We present methods for implementing arbitrary permutations of qubits under interaction constraints. Our protocols make use of previous methods for rapidly reversing the order of qubits along a path. Given nearest-neighbor interactions on a path of le ngth $n$, we show that there exists a constant $epsilon approx 0.034$ such that the quantum routing time is at most $(1-epsilon)n$, whereas any swap-based protocol needs at least time $n-1$. This represents the first known quantum advantage over swap-based routing methods and also gives improved quantum routing times for realistic architectures such as grids. Furthermore, we show that our algorithm approaches a quantum routing time of $2n/3$ in expectation for uniformly random permutations, whereas swap-based protocols require time $n$ asymptotically. Additionally, we consider sparse permutations that route $k le n$ qubits and give algorithms with quantum routing time at most $n/3 + O(k^2)$ on paths and at most $2r/3 + O(k^2)$ on general graphs with radius $r$.
We study quantum algorithms that learn properties of a matrix using queries that return its action on an input vector. We show that for various problems, including computing the trace, determinant, or rank of a matrix or solving a linear system that it specifies, quantum computers do not provide an asymptotic speedup over classical computation. On the other hand, we show that for some problems, such as computing the parities of rows or columns or deciding if there are two identical rows or columns, quantum computers provide exponential speedup. We demonstrate this by showing equivalence between models that provide matrix-vector products, vector-matrix products, and vector-matrix-vector products, whereas the power of these models can vary significantly for classical computation.
Aaronson and Ambainis (2009) and Chailloux (2018) showed that fully symmetric (partial) functions do not admit exponential quantum query speedups. This raises a natural question: how symmetric must a function be before it cannot exhibit a large quant um speedup? In this work, we prove that hypergraph symmetries in the adjacency matrix model allow at most a polynomial separation between randomized and quantum query complexities. We also show that, remarkably, permutation groups constructed out of these symmetries are essentially the only permutation groups that prevent super-polynomial quantum speedups. We prove this by fully characterizing the primitive permutation groups that allow super-polynomial quantum speedups. In contrast, in the adjacency list model for bounded-degree graphs (where graph symmetry is manifested differently), we exhibit a property testing problem that shows an exponential quantum speedup. These results resolve open questions posed by Ambainis, Childs, and Liu (2010) and Montanaro and de Wolf (2013).
Quantum computers can produce a quantum encoding of the solution of a system of differential equations exponentially faster than a classical algorithm can produce an explicit description. However, while high-precision quantum algorithms for linear or dinary differential equations are well established, the best previous quantum algorithms for linear partial differential equations (PDEs) have complexity $mathrm{poly}(1/epsilon)$, where $epsilon$ is the error tolerance. By developing quantum algorithms based on adaptive-order finite difference methods and spectral methods, we improve the complexity of quantum algorithms for linear PDEs to be $mathrm{poly}(d, log(1/epsilon))$, where $d$ is the spatial dimension. Our algorithms apply high-precision quantum linear system algorithms to systems whose condition numbers and approximation errors we bound. We develop a finite difference algorithm for the Poisson equation and a spectral algorithm for more general second-order elliptic equations.
We study how efficiently a $k$-element set $Ssubseteq[n]$ can be learned from a uniform superposition $|Srangle$ of its elements. One can think of $|Srangle=sum_{iin S}|irangle/sqrt{|S|}$ as the quantum version of a uniformly random sample over $S$, as in the classical analysis of the ``coupon collector problem. We show that if $k$ is close to $n$, then we can learn $S$ using asymptotically fewer quantum samples than random samples. In particular, if there are $n-k=O(1)$ missing elements then $O(k)$ copies of $|Srangle$ suffice, in contrast to the $Theta(klog k)$ random samples needed by a classical coupon collector. On the other hand, if $n-k=Omega(k)$, then $Omega(klog k)$ quantum samples are~necessary. More generally, we give tight bounds on the number of quantum samples needed for every $k$ and $n$, and we give efficient quantum learning algorithms. We also give tight bounds in the model where we can additionally reflect through $|Srangle$. Finally, we relate coupon collection to a known example separating proper and improper PAC learning that turns out to show no separation in the quantum case.
Quantum computers can sometimes exponentially outperform classical ones, but only for problems with sufficient structure. While it is well known that query problems with full permutation symmetry can have at most polynomial quantum speedup -- even fo r partial functions -- it is unclear how far this condition must be relaxed to enable exponential speedup. In particular, it is natural to ask whether exponential speedup is possible for (partial) graph properties, in which the input describes a graph and the output can only depend on its isomorphism class. We show that the answer to this question depends strongly on the input model. In the adjacency matrix model, we prove that the bounded-error randomized query complexity $R$ of any graph property $mathcal{P}$ has $R(mathcal{P}) = O(Q(mathcal{P})^{6})$, where $Q$ is the bounded-error quantum query complexity. This negatively resolves an open question of Montanaro and de Wolf in the adjacency matrix model. More generally, we prove $R(mathcal{P}) = O(Q(mathcal{P})^{3l})$ for any $l$-uniform hypergraph property $mathcal{P}$ in the adjacency matrix model. In direct contrast, in the adjacency list model for bounded-degree graphs, we exhibit a promise problem that shows an exponential separation between the randomized and quantum query complexities.
Estimating the volume of a convex body is a central problem in convex geometry and can be viewed as a continuous version of counting. We present a quantum algorithm that estimates the volume of an $n$-dimensional convex body within multiplicative err or $epsilon$ using $tilde{O}(n^{3}+n^{2.5}/epsilon)$ queries to a membership oracle and $tilde{O}(n^{5}+n^{4.5}/epsilon)$ additional arithmetic operations. For comparison, the best known classical algorithm uses $tilde{O}(n^{4}+n^{3}/epsilon^{2})$ queries and $tilde{O}(n^{6}+n^{5}/epsilon^{2})$ additional arithmetic operations. To the best of our knowledge, this is the first quantum speedup for volume estimation. Our algorithm is based on a refined framework for speeding up simulated annealing algorithms that might be of independent interest. This framework applies in the setting of Chebyshev cooling, where the solution is expressed as a telescoping product of ratios, each having bounded variance. We develop several novel techniques when implementing our framework, including a theory of continuous-space quantum walks with rigorous bounds on discretization error.
While recent work suggests that quantum computers can speed up the solution of semidefinite programs, little is known about the quantum complexity of more general convex optimization. We present a quantum algorithm that can optimize a convex function over an $n$-dimensional convex body using $tilde{O}(n)$ queries to oracles that evaluate the objective function and determine membership in the convex body. This represents a quadratic improvement over the best-known classical algorithm. We also study limitations on the power of quantum computers for general convex optimization, showing that it requires $tilde{Omega}(sqrt n)$ evaluation queries and $Omega(sqrt{n})$ membership queries.
With quantum computers of significant size now on the horizon, we should understand how to best exploit their initially limited abilities. To this end, we aim to identify a practical problem that is beyond the reach of current classical computers, bu t that requires the fewest resources for a quantum computer. We consider quantum simulation of spin systems, which could be applied to understand condensed matter phenomena. We synthesize explicit circuits for three leading quantum simulation algorithms, employing diverse techniques to tighten error bounds and optimize circuit implementations. Quantum signal processing appears to be preferred among algorithms with rigorous performance guarantees, whereas higher-order product formulas prevail if empirical error estimates suffice. Our circuits are orders of magnitude smaller than those for the simplest classically-infeasible instances of factoring and quantum chemistry.
We present a quantum algorithm for systems of (possibly inhomogeneous) linear ordinary differential equations with constant coefficients. The algorithm produces a quantum state that is proportional to the solution at a desired final time. The complex ity of the algorithm is polynomial in the logarithm of the inverse error, an exponential improvement over previous quantum algorithms for this problem. Our result builds upon recent advances in quantum linear systems algorithms by encoding the simulation into a sparse, well-conditioned linear system that approximates evolution according to the propagator using a Taylor series. Unlike with finite difference methods, our approach does not require additional hypotheses to ensure numerical stability.
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا