Do you want to publish a course? Click here

Forward Delay-based Packet Scheduling Algorithm for Multipath TCP

116   0   0.0 ( 0 )
 Added by Tuan-Anh Le
 Publication date 2015
and research's language is English




Ask ChatGPT about the research

Multipath TCP (MPTCP) is a transport layer protocol that allows network devices to transfer data over multiple concurrent paths, and hence, utilizes the network resources more effectively than does the traditional single-path TCP. However, as a reliable protocol, MPTCP still needs to deliver data packets (to the upper application) at the receiver in the same order they are transmitted at the sender. The out-of-order packet problem becomes more severe for MPTCP due to the heterogeneous nature of delay and bandwidth of each path. In this paper, we propose the forward-delay-based packet scheduling (FDPS) algorithm for MPTCP to address that problem. The main idea is that the sender dispatches packets via concurrent paths according to their estimated forward delay and throughput differences. Via simulations with various network conditions, the results show that our algorithm significantly maintains in-order arrival packets at the receiver compared with several previous algorithms.



rate research

Read More

A common situation occurring when dealing with multimedia traffic is having large data frames fragmented into smaller IP packets, and having these packets sent independently through the network. For real-time multimedia traffic, dropping even few packets of a frame may render the entire frame useless. Such traffic is usually modeled as having {em inter-packet dependencies}. We study the problem of scheduling traffic with such dependencies, where each packet has a deadline by which it should arrive at its destination. Such deadlines are common for real-time multimedia applications, and are derived from stringent delay constraints posed by the application. The figure of merit in such environments is maximizing the systems {em goodput}, namely, the number of frames successfully delivered. We study online algorithms for the problem of maximizing goodput of delay-bounded traffic with inter-packet dependencies, and use competitive analysis to evaluate their performance. We present competitive algorithms for the problem, as well as matching lower bounds that are tight up to a constant factor. We further present the results of a simulation study which further validates our algorithmic approach and shows that insights arising from our analysis are indeed manifested in practice.
142 - Lily Minear , Eric Zhang 2014
Multiple accesses are common for most mobile devices today. This technological advance opens up a new design space for improving the communication performance of mobile devices. Multipath TCP is a TCP extension that enables using multiple network paths between two end systems for a single TCP connection, increasing performance and reliability. Meanwhile, when operating multiple active interfaces, multipath-TCP also consumes substantial more power and drains out bettery faster than using one interface. Thus, enabling Multipath TCP on mobile devices brings in new challenges. In this paper, we theoretically analyze the underlying design choices given by the Multipath TCP. In particular, we theoretically formulate the rela- tion between performance (throughput) and energy consumption for Multipath TCP. We find that sometime the throughput and energy consumption can be concurrently improved.
Packet scheduling determines the ordering of packets in a queuing data structure with respect to some ranking function that is mandated by a scheduling policy. It is the core component in many recent innovations to optimize network performance and utilization. Our focus in this paper is on the design and deployment of packet scheduling in software. Software schedulers have several advantages over hardware including shorter development cycle and flexibility in functionality and deployment location. We substantially improve current software packet scheduling performance, while maintaining flexibility, by exploiting underlying features of packet ranking; namely, packet ranks are integers and, at any point in time, fall within a limited range of values. We introduce Eiffel, a novel programmable packet scheduling system. At the core of Eiffel is an integer priority queue based on the Find First Set (FFS) instruction and designed to support a wide range of policies and ranking functions efficiently. As an even more efficient alternative, we also propose a new approximate priority queue that can outperform FFS-based queues for some scenarios. To support flexibility, Eiffel introduces novel programming abstractions to express scheduling policies that cannot be captured by current, state-of-the-art scheduler programming models. We evaluate Eiffel in a variety of settings and in both kernel and userspace deployments. We show that it outperforms state of the art systems by 3-40x in terms of either number of cores utilized for network processing or number of flows given fixed processing capacity.
120 - Zhou Ling 2010
Multicast is the ability of a communication network to accept a single message from an application and to deliver copies of the message to multiple recipients at different location. With the development of Internet, Multicast is widely applied in all kinds of multimedia real-time application: distributed multimedia systems, collaborative computing, video-conferencing, distance education, etc. In order to construct a delay-constrained multicast routing tree, average distance heuristic (ADH) algorithm is analyzed firstly. Then a delay-constrained algorithm called DCADH (delay-constrained average distance heuristic) is presented. By using ADH a least cost multicast routing tree can be constructed; if the path delay cant meet the delay upper bound, a shortest delay path which is computed by Dijkstra algorithm will be merged into the existing multicast routing tree to meet the delay upper bound. Simulation experiments show that DCADH has a good performance in achieving a low-cost multicast routing tree.
Quite a few algorithms have been proposed to optimize the transmission performance of Multipath TCP (MPTCP). However, existing MPTCP protocols are still far from satisfactory in lossy and ever-changing networks because of their loss-based congestion control and the difficulty of managing multiple subflows. Recently, a congestion-based congestion control, BBR, is proposed to promote TCP transmission performance through better use of bandwidth. Due to the superior performance of BBR, we try to boost MPTCP with it. For this propose, coupled congestion control should be redesigned for MPTCP, and a functional scheduler able to effectively make use of the characteristics of BBR must also be developed for better performance. In this paper, we first propose Coupled BBR as a coupled congestion control algorithm for MPTCP to achieve high throughput and stable sending rate in lossy network scenarios with guaranteed fairness with TCP BBR flows and balanced congestion. Then, to further improve the performance, we propose an Adaptively Redundant and Packet-by-Packet (AR&P) scheduler, which includes two scheduling methods to improve adaptability in highly dynamic network scenarios and keep in-order packet delivery in asymmetric networks. Based on Linux kernel implementation and experiments in both testbed and real network scenarios, we show that the proposed scheme not only provides higher throughput, but also improves robustness and reduces out-of-order packets in some harsh circumstances.
comments
Fetching comments Fetching comments
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا