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We present a novel high-fidelity generative adversarial network (GAN) inversion framework that enables attribute editing with image-specific details well-preserved (e.g., background, appearance and illumination). We first formulate GAN inversion as a lossy data compression problem and carefully discuss the Rate-Distortion-Edit trade-off. Due to this trade-off, previous works fail to achieve high-fidelity reconstruction while keeping compelling editing ability with a low bit-rate latent code only. In this work, we propose a distortion consultation approach that employs the distortion map as a reference for reconstruction. In the distortion consultation inversion (DCI), the distortion map is first projected to a high-rate latent map, which then complements the basic low-rate latent code with (lost) details via consultation fusion. To achieve high-fidelity editing, we propose an adaptive distortion alignment (ADA) module with a self-supervised training scheme. Extensive experiments in the face and car domains show a clear improvement in terms of both inversion and editing quality.
In this paper, we introduce attribute-aware fashion-editing, a novel task, to the fashion domain. We re-define the overall objectives in AttGAN and propose the Fashion-AttGAN model for this new task. A dataset is constructed for this task with 14,221 and 22 attributes, which has been made publically available. Experimental results show the effectiveness of our Fashion-AttGAN on fashion editing over the original AttGAN.
Facial attribute editing has mainly two objectives: 1) translating image from a source domain to a target one, and 2) only changing the facial regions related to a target attribute and preserving the attribute-excluding details. In this work, we propose a Multi-attention U-Net-based Generative Adversarial Network (MU-GAN). First, we replace a classic convolutional encoder-decoder with a symmetric U-Net-like structure in a generator, and then apply an additive attention mechanism to build attention-based U-Net connections for adaptively transferring encoder representations to complement a decoder with attribute-excluding detail and enhance attribute editing ability. Second, a self-attention mechanism is incorporated into convolutional layers for modeling long-range and multi-level dependencies across image regions. experimental results indicate that our method is capable of balancing attribute editing ability and details preservation ability, and can decouple the correlation among attributes. It outperforms the state-of-the-art methods in terms of attribute manipulation accuracy and image quality.
Cycle consistency is widely used for face editing. However, we observe that the generator tends to find a tricky way to hide information from the original image to satisfy the constraint of cycle consistency, making it impossible to maintain the rich details (e.g., wrinkles and moles) of non-editing areas. In this work, we propose a simple yet effective method named HifaFace to address the above-mentioned problem from two perspectives. First, we relieve the pressure of the generator to synthesize rich details by directly feeding the high-frequency information of the input image into the end of the generator. Second, we adopt an additional discriminator to encourage the generator to synthesize rich details. Specifically, we apply wavelet transformation to transform the image into multi-frequency domains, among which the high-frequency parts can be used to recover the rich details. We also notice that a fine-grained and wider-range control for the attribute is of great importance for face editing. To achieve this goal, we propose a novel attribute regression loss. Powered by the proposed framework, we achieve high-fidelity and arbitrary face editing, outperforming other state-of-the-art approaches.
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We propose a light-weight GAN structure that gains superior quality on 1024*1024 resolution. Notably, the model converges from scratch with just a few hours of training on a single RTX-2080 GPU, and has a consistent performance, even with less than 100 training samples. Two technique designs constitute our work, a skip-layer channel-wise excitation module and a self-supervised discriminator trained as a feature-encoder. With thirteen datasets covering a wide variety of image domains (The datasets and code are available at: https://github.com/odegeasslbc/FastGAN-pytorch), we show our models superior performance compared to the state-of-the-art StyleGAN2, when data and computing budget are limited.
Person image synthesis, e.g., pose transfer, is a challenging problem due to large variation and occlusion. Existing methods have difficulties predicting reasonable invisible regions and fail to decouple the shape and style of clothing, which limits their applications on person image editing. In this paper, we propose PISE, a novel two-stage generative model for Person Image Synthesis and Editing, which is able to generate realistic person images with desired poses, textures, or semantic layouts. For human pose transfer, we first synthesize a human parsing map aligned with the target pose to represent the shape of clothing by a parsing generator, and then generate the final image by an image generator. To decouple the shape and style of clothing, we propose joint global and local per-region encoding and normalization to predict the reasonable style of clothing for invisible regions. We also propose spatial-aware normalization to retain the spatial context relationship in the source image. The results of qualitative and quantitative experiments demonstrate the superiority of our model on human pose transfer. Besides, the results of texture transfer and region editing show that our model can be applied to person image editing.