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Embedding Novel Views in a Single JPEG Image

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 Added by Yue Wu
 Publication date 2021
and research's language is English




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We propose a novel approach for embedding novel views in a single JPEG image while preserving the perceptual fidelity of the modified JPEG image and the restored novel views. We adopt the popular novel view synthesis representation of multiplane images (MPIs). Our model first encodes 32 MPI layers (totally 128 channels) into a 3-channel JPEG image that can be decoded for MPIs to render novel views, with an embedding capacity of 1024 bits per pixel. We conducted experiments on public datasets with different novel view synthesis methods, and the results show that the proposed method can restore high-fidelity novel views from a slightly modified JPEG image. Furthermore, our method is robust to JPEG compression, color adjusting, and cropping. Our source code will be publicly available.



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Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not easily revertible. As a consequence, possibilities of changing viewpoint are limited. Given a single image depicting an object, novel-view synthesis is the task of generating new images that render the object from a different viewpoint than the one given. The main difficulty is to synthesize the parts that are disoccluded; disocclusion occurs when parts of an object are hidden by the object itself under a specific viewpoint. In this work, we show how to improve novel-view synthesis by making use of the correlations observed in 3D models and applying them to new image instances. We propose a technique to use the structural information extracted from a 3D model that matches the image object in terms of viewpoint and shape. For the latter part, we propose an efficient 2D-to-3D alignment method that associates precisely the image appearance with the 3D model geometry with minimal user interaction. Our technique is able to simulate plausible viewpoint changes for a variety of object classes within seconds. Additionally, we show that our synthesized images can be used as additional training data that improves the performance of standard object detectors.
Novel view synthesis from a single image aims at generating novel views from a single input image of an object. Several works recently achieved remarkable results, though require some form of multi-view supervision at training time, therefore limiting their deployment in real scenarios. This work aims at relaxing this assumption enabling training of conditional generative model for novel view synthesis in a completely unsupervised manner. We first pre-train a purely generative decoder model using a GAN formulation while at the same time training an encoder network to invert the mapping from latent code to images. Then we swap encoder and decoder and train the network as a conditioned GAN with a mixture of auto-encoder-like objective and self-distillation. At test time, given a view of an object, our model first embeds the image content in a latent code and regresses its pose w.r.t. a canonical reference system, then generates novel views of it by keeping the code and varying the pose. We show that our framework achieves results comparable to the state of the art on ShapeNet and that it can be employed on unconstrained collections of natural images, where no competing method can be trained.
We tackle a 3D scene stylization problem - generating stylized images of a scene from arbitrary novel views given a set of images of the same scene and a reference image of the desired style as inputs. Direct solution of combining novel view synthesis and stylization approaches lead to results that are blurry or not consistent across different views. We propose a point cloud-based method for consistent 3D scene stylization. First, we construct the point cloud by back-projecting the image features to the 3D space. Second, we develop point cloud aggregation modules to gather the style information of the 3D scene, and then modulate the features in the point cloud with a linear transformation matrix. Finally, we project the transformed features to 2D space to obtain the novel views. Experimental results on two diverse datasets of real-world scenes validate that our method generates consistent stylized novel view synthesis results against other alternative approaches.
3D perception of object shapes from RGB image input is fundamental towards semantic scene understanding, grounding image-based perception in our spatially 3-dimensional real-world environments. To achieve a mapping between image views of objects and 3D shapes, we leverage CAD model priors from existing large-scale databases, and propose a novel approach towards constructing a joint embedding space between 2D images and 3D CAD models in a patch-wise fashion -- establishing correspondences between patches of an image view of an object and patches of CAD geometry. This enables part similarity reasoning for retrieving similar CADs to a new image view without exact matches in the database. Our patch embedding provides more robust CAD retrieval for shape estimation in our end-to-end estimation of CAD model shape and pose for detected objects in a single input image. Experiments on in-the-wild, complex imagery from ScanNet show that our approach is more robust than state of the art in real-world scenarios without any exact CAD matches.
Single-image piece-wise planar 3D reconstruction aims to simultaneously segment plane instances and recover 3D plane parameters from an image. Most recent approaches leverage convolutional neural networks (CNNs) and achieve promising results. However, these methods are limited to detecting a fixed number of planes with certain learned order. To tackle this problem, we propose a novel two-stage method based on associative embedding, inspired by its recent success in instance segmentation. In the first stage, we train a CNN to map each pixel to an embedding space where pixels from the same plane instance have similar embeddings. Then, the plane instances are obtained by grouping the embedding vectors in planar regions via an efficient mean shift clustering algorithm. In the second stage, we estimate the parameter for each plane instance by considering both pixel-level and instance-level consistencies. With the proposed method, we are able to detect an arbitrary number of planes. Extensive experiments on public datasets validate the effectiveness and efficiency of our method. Furthermore, our method runs at 30 fps at the testing time, thus could facilitate many real-time applications such as visual SLAM and human-robot interaction. Code is available at https://github.com/svip-lab/PlanarReconstruction.
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