No Arabic abstract
Novel view synthesis from a single image aims at generating novel views from a single input image of an object. Several works recently achieved remarkable results, though require some form of multi-view supervision at training time, therefore limiting their deployment in real scenarios. This work aims at relaxing this assumption enabling training of conditional generative model for novel view synthesis in a completely unsupervised manner. We first pre-train a purely generative decoder model using a GAN formulation while at the same time training an encoder network to invert the mapping from latent code to images. Then we swap encoder and decoder and train the network as a conditioned GAN with a mixture of auto-encoder-like objective and self-distillation. At test time, given a view of an object, our model first embeds the image content in a latent code and regresses its pose w.r.t. a canonical reference system, then generates novel views of it by keeping the code and varying the pose. We show that our framework achieves results comparable to the state of the art on ShapeNet and that it can be employed on unconstrained collections of natural images, where no competing method can be trained.
Content creation, central to applications such as virtual reality, can be a tedious and time-consuming. Recent image synthesis methods simplify this task by offering tools to generate new views from as little as a single input image, or by converting a semantic map into a photorealistic image. We propose to push the envelope further, and introduce Generative View Synthesis (GVS), which can synthesize multiple photorealistic views of a scene given a single semantic map. We show that the sequential application of existing techniques, e.g., semantics-to-image translation followed by monocular view synthesis, fail at capturing the scenes structure. In contrast, we solve the semantics-to-image translation in concert with the estimation of the 3D layout of the scene, thus producing geometrically consistent novel views that preserve semantic structures. We first lift the input 2D semantic map onto a 3D layered representation of the scene in feature space, thereby preserving the semantic labels of 3D geometric structures. We then project the layered features onto the target views to generate the final novel-view images. We verify the strengths of our method and compare it with several advanced baselines on three different datasets. Our approach also allows for style manipulation and image editing operations, such as the addition or removal of objects, with simple manipulations of the input style images and semantic maps respectively. Visit the project page at https://gvsnet.github.io.
This paper tackles the problem of novel view synthesis from a single image. In particular, we target real-world scenes with rich geometric structure, a challenging task due to the large appearance variations of such scenes and the lack of simple 3D models to represent them. Modern, learning-based approaches mostly focus on appearance to synthesize novel views and thus tend to generate predictions that are inconsistent with the underlying scene structure. By contrast, in this paper, we propose to exploit the 3D geometry of the scene to synthesize a novel view. Specifically, we approximate a real-world scene by a fixed number of planes, and learn to predict a set of homographies and their corresponding region masks to transform the input image into a novel view. To this end, we develop a new region-aware geometric transform network that performs these multiple tasks in a common framework. Our results on the outdoor KITTI and the indoor ScanNet datasets demonstrate the effectiveness of our network in generating high quality synthetic views that respect the scene geometry, thus outperforming the state-of-the-art methods.
Existing view synthesis methods mainly focus on the perspective images and have shown promising results. However, due to the limited field-of-view of the pinhole camera, the performance quickly degrades when large camera movements are adopted. In this paper, we make the first attempt to generate novel views from a single indoor panorama and take the large camera translations into consideration. To tackle this challenging problem, we first use Convolutional Neural Networks (CNNs) to extract the deep features and estimate the depth map from the source-view image. Then, we leverage the room layout prior, a strong structural constraint of the indoor scene, to guide the generation of target views. More concretely, we estimate the room layout in the source view and transform it into the target viewpoint as guidance. Meanwhile, we also constrain the room layout of the generated target-view images to enforce geometric consistency. To validate the effectiveness of our method, we further build a large-scale photo-realistic dataset containing both small and large camera translations. The experimental results on our challenging dataset demonstrate that our method achieves state-of-the-art performance. The project page is at https://github.com/bluestyle97/PNVS.
Single image view synthesis allows for the generation of new views of a scene given a single input image. This is challenging, as it requires comprehensively understanding the 3D scene from a single image. As a result, current methods typically use multiple images, train on ground-truth depth, or are limited to synthetic data. We propose a novel end-to-end model for this task; it is trained on real images without any ground-truth 3D information. To this end, we introduce a novel differentiable point cloud renderer that is used to transform a latent 3D point cloud of features into the target view. The projected features are decoded by our refinement network to inpaint missing regions and generate a realistic output image. The 3D component inside of our generative model allows for interpretable manipulation of the latent feature space at test time, e.g. we can animate trajectories from a single image. Unlike prior work, we can generate high resolution images and generalise to other input resolutions. We outperform baselines and prior work on the Matterport, Replica, and RealEstate10K datasets.
We present a novel method for synthesizing both temporally and geometrically consistent street-view panoramic video from a single satellite image and camera trajectory. Existing cross-view synthesis approaches focus on images, while video synthesis in such a case has not yet received enough attention. For geometrical and temporal consistency, our approach explicitly creates a 3D point cloud representation of the scene and maintains dense 3D-2D correspondences across frames that reflect the geometric scene configuration inferred from the satellite view. As for synthesis in the 3D space, we implement a cascaded network architecture with two hourglass modules to generate point-wise coarse and fine features from semantics and per-class latent vectors, followed by projection to frames and an upsampling module to obtain the final realistic video. By leveraging computed correspondences, the produced street-view video frames adhere to the 3D geometric scene structure and maintain temporal consistency. Qualitative and quantitative experiments demonstrate superior results compared to other state-of-the-art synthesis approaches that either lack temporal consistency or realistic appearance. To the best of our knowledge, our work is the first one to synthesize cross-view images to video.