No Arabic abstract
We investigate the problem of online learning, which has gained significant attention in recent years due to its applicability in a wide range of fields from machine learning to game theory. Specifically, we study the online optimization of mixable loss functions in a dynamic environment. We introduce online mixture schemes that asymptotically achieves the performance of the best dynamic estimation sequence of the switching oracle with optimal regret redundancies. The best dynamic estimation sequence that we compete against is selected in hindsight with full observation of the loss functions and is allowed to select different optimal estimations in different time intervals (segments). We propose two mixtures in our work. Firstly, we propose a tractable polynomial time complexity algorithm that can achieve the optimal redundancy of the intractable brute force approach. Secondly, we propose an efficient logarithmic time complexity algorithm that can achieve the optimal redundancy up to a constant multiplicity gap. Our results are guaranteed to hold in a strong deterministic sense in an individual sequence manner.
We introduce a generic template for developing regret minimization algorithms in the Stochastic Shortest Path (SSP) model, which achieves minimax optimal regret as long as certain properties are ensured. The key of our analysis is a new technique called implicit finite-horizon approximation, which approximates the SSP model by a finite-horizon counterpart only in the analysis without explicit implementation. Using this template, we develop two new algorithms: the first one is model-free (the first in the literature to our knowledge) and minimax optimal under strictly positive costs; the second one is model-based and minimax optimal even with zero-cost state-action pairs, matching the best existing result from [Tarbouriech et al., 2021b]. Importantly, both algorithms admit highly sparse updates, making them computationally more efficient than all existing algorithms. Moreover, both can be made completely parameter-free.
Cascading bandit (CB) is a popular model for web search and online advertising, where an agent aims to learn the $K$ most attractive items out of a ground set of size $L$ during the interaction with a user. However, the stationary CB model may be too simple to apply to real-world problems, where user preferences may change over time. Considering piecewise-stationary environments, two efficient algorithms, texttt{GLRT-CascadeUCB} and texttt{GLRT-CascadeKL-UCB}, are developed and shown to ensure regret upper bounds on the order of $mathcal{O}(sqrt{NLTlog{T}})$, where $N$ is the number of piecewise-stationary segments, and $T$ is the number of time slots. At the crux of the proposed algorithms is an almost parameter-free change-point detector, the generalized likelihood ratio test (GLRT). Comparing with existing works, the GLRT-based algorithms: i) are free of change-point-dependent information for choosing parameters; ii) have fewer tuning parameters; iii) improve at least the $L$ dependence in regret upper bounds. In addition, we show that the proposed algorithms are optimal (up to a logarithm factor) in terms of regret by deriving a minimax lower bound on the order of $Omega(sqrt{NLT})$ for piecewise-stationary CB. The efficiency of the proposed algorithms relative to state-of-the-art approaches is validated through numerical experiments on both synthetic and real-world datasets.
Bandit problems with linear or concave reward have been extensively studied, but relatively few works have studied bandits with non-concave reward. This work considers a large family of bandit problems where the unknown underlying reward function is non-concave, including the low-rank generalized linear bandit problems and two-layer neural network with polynomial activation bandit problem. For the low-rank generalized linear bandit problem, we provide a minimax-optimal algorithm in the dimension, refuting both conjectures in [LMT21, JWWN19]. Our algorithms are based on a unified zeroth-order optimization paradigm that applies in great generality and attains optimal rates in several structured polynomial settings (in the dimension). We further demonstrate the applicability of our algorithms in RL in the generative model setting, resulting in improved sample complexity over prior approaches. Finally, we show that the standard optimistic algorithms (e.g., UCB) are sub-optimal by dimension factors. In the neural net setting (with polynomial activation functions) with noiseless reward, we provide a bandit algorithm with sample complexity equal to the intrinsic algebraic dimension. Again, we show that optimistic approaches have worse sample complexity, polynomial in the extrinsic dimension (which could be exponentially worse in the polynomial degree).
It is well understood that classification algorithms, for example, for deciding on loan applications, cannot be evaluated for fairness without taking context into account. We examine what can be learned from a fairness oracle equipped with an underlying understanding of ``true fairness. The oracle takes as input a (context, classifier) pair satisfying an arbitrary fairness definition, and accepts or rejects the pair according to whether the classifier satisfies the underlying fairness truth. Our principal conceptual result is an extraction procedure that learns the underlying truth; moreover, the procedure can learn an approximation to this truth given access to a weak form of the oracle. Since every ``truly fair classifier induces a coarse metric, in which those receiving the same decision are at distance zero from one another and those receiving different decisions are at distance one, this extraction process provides the basis for ensuring a rough form of metric fairness, also known as individual fairness. Our principal technical result is a higher fidelity extractor under a mild technical constraint on the weak oracles conception of fairness. Our framework permits the scenario in which many classifiers, with differing outcomes, may all be considered fair. Our results have implications for interpretablity -- a highly desired but poorly defined property of classification systems that endeavors to permit a human arbiter to reject classifiers deemed to be ``unfair or illegitimately derived.
Given a data set $mathcal{D}$ containing millions of data points and a data consumer who is willing to pay for $$X$ to train a machine learning (ML) model over $mathcal{D}$, how should we distribute this $$X$ to each data point to reflect its value? In this paper, we define the relative value of data via the Shapley value, as it uniquely possesses properties with appealing real-world interpretations, such as fairness, rationality and decentralizability. For general, bounded utility functions, the Shapley value is known to be challenging to compute: to get Shapley values for all $N$ data points, it requires $O(2^N)$ model evaluations for exact computation and $O(Nlog N)$ for $(epsilon, delta)$-approximation. In this paper, we focus on one popular family of ML models relying on $K$-nearest neighbors ($K$NN). The most surprising result is that for unweighted $K$NN classifiers and regressors, the Shapley value of all $N$ data points can be computed, exactly, in $O(Nlog N)$ time -- an exponential improvement on computational complexity! Moreover, for $(epsilon, delta)$-approximation, we are able to develop an algorithm based on Locality Sensitive Hashing (LSH) with only sublinear complexity $O(N^{h(epsilon,K)}log N)$ when $epsilon$ is not too small and $K$ is not too large. We empirically evaluate our algorithms on up to $10$ million data points and even our exact algorithm is up to three orders of magnitude faster than the baseline approximation algorithm. The LSH-based approximation algorithm can accelerate the value calculation process even further. We then extend our algorithms to other scenarios such as (1) weighed $K$NN classifiers, (2) different data points are clustered by different data curators, and (3) there are data analysts providing computation who also requires proper valuation.