No Arabic abstract
Object recognition in unseen indoor environments remains a challenging problem for visual perception of mobile robots. In this letter, we propose the use of topologically persistent features, which rely on the objects shape information, to address this challenge. In particular, we extract two kinds of features, namely, sparse persistence image (PI) and amplitude, by applying persistent homology to multi-directional height function-based filtrations of the cubical complexes representing the object segmentation maps. The features are then used to train a fully connected network for recognition. For performance evaluation, in addition to a widely used shape dataset and a benchmark indoor scenes dataset, we collect a new dataset, comprising scene images from two different environments, namely, a living room and a mock warehouse. The scenes are captured using varying camera poses under different illumination conditions and include up to five different objects from a given set of fourteen objects. On the benchmark indoor scenes dataset, sparse PI features show better recognition performance in unseen environments than the features learned using the widely used ResNetV2-56 and EfficientNet-B4 models. Further, they provide slightly higher recall and accuracy values than Faster R-CNN, an end-to-end object detection method, and its state-of-the-art variant, Domain Adaptive Faster R-CNN. The performance of our methods also remains relatively unchanged from the training environment (living room) to the unseen environment (mock warehouse) in the new dataset. In contrast, the performance of the object detection methods drops substantially. We also implement the proposed method on a real-world robot to demonstrate its usefulness.
Scene recognition is a fundamental task in robotic perception. For human beings, scene recognition is reasonable because they have abundant object knowledge of the real world. The idea of transferring prior object knowledge from humans to scene recognition is significant but still less exploited. In this paper, we propose to utilize meaningful object representations for indoor scene representation. First, we utilize an improved object model (IOM) as a baseline that enriches the object knowledge by introducing a scene parsing algorithm pretrained on the ADE20K dataset with rich object categories related to the indoor scene. To analyze the object co-occurrences and pairwise object relations, we formulate the IOM from a Bayesian perspective as the Bayesian object relation model (BORM). Meanwhile, we incorporate the proposed BORM with the PlacesCNN model as the combined Bayesian object relation model (CBORM) for scene recognition and significantly outperforms the state-of-the-art methods on the reduced Places365 dataset, and SUN RGB-D dataset without retraining, showing the excellent generalization ability of the proposed method. Code can be found at https://github.com/hszhoushen/borm.
We present a novel algorithm for self-supervised monocular depth completion. Our approach is based on training a neural network that requires only sparse depth measurements and corresponding monocular video sequences without dense depth labels. Our self-supervised algorithm is designed for challenging indoor environments with textureless regions, glossy and transparent surface, non-Lambertian surfaces, moving people, longer and diverse depth ranges and scenes captured by complex ego-motions. Our novel architecture leverages both deep stacks of sparse convolution blocks to extract sparse depth features and pixel-adaptive convolutions to fuse image and depth features. We compare with existing approaches in NYUv2, KITTI, and NAVERLABS indoor datasets, and observe 5-34 % improvements in root-means-square error (RMSE) reduction.
Visual object tracking (VOT) is an essential component for many applications, such as autonomous driving or assistive robotics. However, recent works tend to develop accurate systems based on more computationally expensive feature extractors for better instance matching. In contrast, this work addresses the importance of motion prediction in VOT. We use an off-the-shelf object detector to obtain instance bounding boxes. Then, a combination of camera motion decouple and Kalman filter is used for state estimation. Although our baseline system is a straightforward combination of standard methods, we obtain state-of-the-art results. Our method establishes new state-of-the-art performance on VOT (VOT-2016 and VOT-2018). Our proposed method improves the EAO on VOT-2016 from 0.472 of prior art to 0.505, from 0.410 to 0.431 on VOT-2018. To show the generalizability, we also test our method on video object segmentation (VOS: DAVIS-2016 and DAVIS-2017) and observe consistent improvement.
Visual localization and mapping is a crucial capability to address many challenges in mobile robotics. It constitutes a robust, accurate and cost-effective approach for local and global pose estimation within prior maps. Yet, in highly dynamic environments, like crowded city streets, problems arise as major parts of the image can be covered by dynamic objects. Consequently, visual odometry pipelines often diverge and the localization systems malfunction as detected features are not consistent with the precomputed 3D model. In this work, we present an approach to automatically detect dynamic object instances to improve the robustness of vision-based localization and mapping in crowded environments. By training a convolutional neural network model with a combination of synthetic and real-world data, dynamic object instance masks are learned in a semi-supervised way. The real-world data can be collected with a standard camera and requires minimal further post-processing. Our experiments show that a wide range of dynamic objects can be reliably detected using the presented method. Promising performance is demonstrated on our own and also publicly available datasets, which also shows the generalization capabilities of this approach.
Accurate perception of the surrounding scene is helpful for robots to make reasonable judgments and behaviours. Therefore, developing effective scene representation and recognition methods are of significant importance in robotics. Currently, a large body of research focuses on developing novel auxiliary features and networks to improve indoor scene recognition ability. However, few of them focus on directly constructing object features and relations for indoor scene recognition. In this paper, we analyze the weaknesses of current methods and propose an Object-to-Scene (OTS) method, which extracts object features and learns object relations to recognize indoor scenes. The proposed OTS first extracts object features based on the segmentation network and the proposed object feature aggregation module (OFAM). Afterwards, the object relations are calculated and the scene representation is constructed based on the proposed object attention module (OAM) and global relation aggregation module (GRAM). The final results in this work show that OTS successfully extracts object features and learns object relations from the segmentation network. Moreover, OTS outperforms the state-of-the-art methods by more than 2% on indoor scene recognition without using any additional streams. Code is publicly available at: https://github.com/FreeformRobotics/OTS.