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We present a new hybrid code for large volume, high resolution simulations of cosmic reionization, which utilizes a N-body algorithm for dark matter, physically motivated prescriptions for baryons and star formation, and an adaptive ray tracing algorithm for radiative transfer of ionizing photons. Two test simulations each with 3 billion particles and 400 million rays in a 50 Mpc/h box have been run to give initial results. Halos are resolved down to virial temperatures of 10^4 K for the redshift range of interest in order to robustly model star formation and clumping factors. This is essential to correctly account for ionization and recombination processes. We find that the halos and sources are strongly biased with respect to the underlying dark matter, re-enforcing the requirement of large simulation boxes to minimize cosmic variance and to obtain a qualitatively correct picture of reionization. We model the stellar initial mass function (IMF), by following the spatially dependent gas metallicity evolution, and distinguish between the first generation, Population III (PopIII) stars and the second generation, Population II (PopII) stars. The PopIII stars with a top-heavy IMF produce an order of magnitude more ionizing photons at high redshifts z>10, resulting in a more extended reionization. In our simulations, complete overlap of HII regions occurrs at z~6.5 and the computed mass and volume weighted residual HI fractions at 5<z<6.5 are both in good agreement with high redshift quasar absorption measurements from SDSS. The values for the Thomson optical depth are consistent within 1-sigma of the current best-fit value from third-year WMAP.
We present the first calculation of the kinetic Sunyaev-Zeldovich (kSZ) effect due to the inhomogeneous reionization of the universe based on detailed large-scale radiative transfer simulations of reionization. The resulting sky power spectra peak at
We explore the effect of cosmic radiative feedback from the sources of reionization on the thermal evolution of the intergalactic medium. We find that different prescriptions for this feedback predict quite different thermal and reionization historie
We have developed a modular semi-numerical code that computes the time and spatially dependent ionization of neutral hydrogen (HI), neutral (HeI) and singly ionized helium (HeII) in the intergalactic medium (IGM). The model accounts for recombination
We present the first large-scale radiative transfer simulations of cosmic reionization, in a simulation volume of (100/h Mpc)^3, while at the same time capturing the dwarf galaxies which are primarily responsible for reionization. We achieve this by
We present Powderday, a flexible, fast, open-source dust radiative transfer package designed to interface with galaxy formation simulations. Powderday builds on FSPS population synthesis models, Hyperion dust radiative transfer, and employs yt to int