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Caching high-frequency reuse contents at the edge servers in the mobile edge computing (MEC) network omits the part of backhaul transmission and further releases the pressure of data traffic. However, how to efficiently decide the caching contents for edge servers is still an open problem, which refers to the cache capacity of edge servers, the popularity of each content, and the wireless channel quality during transmission. In this paper, we discuss the influence of unknown user density and popularity of content on the cache placement solution at the edge server. Specifically, towards the implementation of the cache placement solution in the practical network, there are two problems needing to be solved. First, the estimation of unknown users preference needs a huge amount of records of users previous requests. Second, the overlapping serving regions among edge servers cause the wrong estimation of users preference, which hinders the individual decision of caching placement. To address the first issue, we propose a learning-based solution to adaptively optimize the cache placement policy. We develop the extended multi-armed bandit (Extended MAB), which combines the generalized global bandit (GGB) and Standard Multi-armed bandit (MAB). For the second problem, a multi-agent Extended MAB-based solution is presented to avoid the mis-estimation of parameters and achieve the decentralized cache placement policy. The proposed solution determines the primary time slot and secondary time slot for each edge server. The proposed strategies are proven to achieve the bounded regret according to the mathematical analysis. Extensive simulations verify the optimality of the proposed strategies when comparing with baselines.
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