ﻻ يوجد ملخص باللغة العربية
Software analytics in augmented reality (AR) is said to have great potential. One reason why this potential is not yet fully exploited may be usability problems of the AR user interfaces. We present an iterative and qualitative usability evaluation with 15 subjects of a state-of-the-art application for software analytics in AR. We could identify and resolve numerous usability issues. Most of them were caused by applying conventional user interface elements, such as dialog windows, buttons, and scrollbars. The used city visualization, however, did not cause any usability issues. Therefore, we argue that future work should focus on making conventional user interface elements in AR obsolete by integrating their functionality into the immersive visualization.
Augmented reality (AR) is an emerging technology in mobile app design during recent years. However, usability challenges in these apps are prominent. There are currently no established guidelines for designing and evaluating interactions in AR as the
Bionic vision is a rapidly advancing field aimed at developing visual neuroprostheses (bionic eyes) to restore useful vision to people who are blind. However, a major outstanding challenge is predicting what people see when they use their devices. Th
Effective data visualization is a key part of the discovery process in the era of big data. It is the bridge between the quantitative content of the data and human intuition, and thus an essential component of the scientific path from data into knowl
We present an early study designed to analyze how city planning and the health of senior citizens can benefit from the use of augmented reality (AR) using Microsofts HoloLens. We also explore whether AR and VR can be used to help city planners receiv
We introduce Blocks, a mobile application that enables people to co-create AR structures that persist in the physical environment. Using Blocks, end users can collaborate synchronously or asynchronously, whether they are colocated or remote. Addition