ترغب بنشر مسار تعليمي؟ اضغط هنا

Differential 3D Facial Recognition: Adding 3D to Your State-of-the-Art 2D Method

96   0   0.0 ( 0 )
 نشر من قبل Mat\\'ias Di Martino
 تاريخ النشر 2020
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Active illumination is a prominent complement to enhance 2D face recognition and make it more robust, e.g., to spoofing attacks and low-light conditions. In the present work we show that it is possible to adopt active illumination to enhance state-of-the-art 2D face recognition approaches with 3D features, while bypassing the complicated task of 3D reconstruction. The key idea is to project over the test face a high spatial frequency pattern, which allows us to simultaneously recover real 3D information plus a standard 2D facial image. Therefore, state-of-the-art 2D face recognition solution can be transparently applied, while from the high frequency component of the input image, complementary 3D facial features are extracted. Experimental results on ND-2006 dataset show that the proposed ideas can significantly boost face recognition performance and dramatically improve the robustness to spoofing attacks.



قيم البحث

اقرأ أيضاً

70 - Yang Jiao , Yi Niu , Trac D. Tran 2020
In 2D+3D facial expression recognition (FER), existing methods generate multi-view geometry maps to enhance the depth feature representation. However, this may introduce false estimations due to local plane fitting from incomplete point clouds. In th is paper, we propose a novel Map Generation technique from the viewpoint of information theory, to boost the slight 3D expression differences from strong personality variations. First, we examine the HDR depth data to extract the discriminative dynamic range $r_{dis}$, and maximize the entropy of $r_{dis}$ to a global optimum. Then, to prevent the large deformation caused by over-enhancement, we introduce a depth distortion constraint and reduce the complexity from $O(KN^2)$ to $O(KNtau)$. Furthermore, the constrained optimization is modeled as a $K$-edges maximum weight path problem in a directed acyclic graph, and we solve it efficiently via dynamic programming. Finally, we also design an efficient Facial Attention structure to automatically locate subtle discriminative facial parts for multi-scale learning, and train it with a proposed loss function $mathcal{L}_{FA}$ without any facial landmarks. Experimental results on different datasets show that the proposed method is effective and outperforms the state-of-the-art 2D+3D FER methods in both FER accuracy and the output entropy of the generated maps.
The Dense Trajectories concept is one of the most successful approaches in action recognition, suitable for scenarios involving a significant amount of motion. However, due to noise and background motion, many generated trajectories are irrelevant to the actual human activity and can potentially lead to performance degradation. In this paper, we propose Localized Trajectories as an improved version of Dense Trajectories where motion trajectories are clustered around human body joints provided by RGB-D cameras and then encoded by local Bag-of-Words. As a result, the Localized Trajectories concept provides a more discriminative representation of actions as compared to Dense Trajectories. Moreover, we generalize Localized Trajectories to 3D by using the modalities offered by RGB-D cameras. One of the main advantages of using RGB-D data to generate trajectories is that they include radial displacements that are perpendicular to the image plane. Extensive experiments and analysis are carried out on five different datasets.
From classifying handwritten digits to generating strings of text, the datasets which have received long-time focus from the machine learning community vary greatly in their subject matter. This has motivated a renewed interest in building datasets w hich are socially and culturally relevant, so that algorithmic research may have a more direct and immediate impact on society. One such area is in history and the humanities, where better and relevant machine learning models can accelerate research across various fields. To this end, newly released benchmarks and models have been proposed for transcribing historical Japanese cursive writing, yet for the field as a whole using machine learning for historical Japanese artworks still remains largely uncharted. To bridge this gap, in this work we propose a new dataset KaoKore which consists of faces extracted from pre-modern Japanese artwork. We demonstrate its value as both a dataset for image classification as well as a creative and artistic dataset, which we explore using generative models. Dataset available at https://github.com/rois-codh/kaokore
Facial expressions recognition (FER) of 3D face scans has received a significant amount of attention in recent years. Most of the facial expression recognition methods have been proposed using mainly 2D images. These methods suffer from several issue s like illumination changes and pose variations. Moreover, 2D mapping from 3D images may lack some geometric and topological characteristics of the face. Hence, to overcome this problem, a multi-modal 2D + 3D feature-based method is proposed. We extract shallow features from the 3D images, and deep features using Convolutional Neural Networks (CNN) from the transformed 2D images. Combining these features into a compact representation uses covariance matrices as descriptors for both features instead of single-handedly descriptors. A covariance matrix learning is used as a manifold layer to reduce the deep covariance matrices size and enhance their discrimination power while preserving their manifold structure. We then use the Bag-of-Features (BoF) paradigm to quantize the covariance matrices after flattening. Accordingly, we obtained two codebooks using shallow and deep features. The global codebook is then used to feed an SVM classifier. High classification performances have been achieved on the BU-3DFE and Bosphorus datasets compared to the state-of-the-art methods.
We aim to improve segmentation through the use of machine learning tools during region agglomeration. We propose an active learning approach for performing hierarchical agglomerative segmentation from superpixels. Our method combines multiple feature s at all scales of the agglomerative process, works for data with an arbitrary number of dimensions, and scales to very large datasets. We advocate the use of variation of information to measure segmentation accuracy, particularly in 3D electron microscopy (EM) images of neural tissue, and using this metric demonstrate an improvement over competing algorithms in EM and natural images.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا