ترغب بنشر مسار تعليمي؟ اضغط هنا

Proving Non-Deterministic Computations in Agda

177   0   0.0 ( 0 )
 نشر من قبل EPTCS
 تاريخ النشر 2017
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English
 تأليف Sergio Antoy




اسأل ChatGPT حول البحث

We investigate proving properties of Curry programs using Agda. First, we address the functional correctness of Curry functions that, apart from some syntactic and semantic differences, are in the intersection of the two languages. Second, we use Agda to model non-deterministic functions with two distinct and competitive approaches incorporating the non-determinism. The first approach eliminates non-determinism by considering the set of all non-deterministic values produced by an application. The second approach encodes every non-deterministic choice that the application could perform. We consider our initial experiment a success. Although proving properties of programs is a notoriously difficult task, the functional logic paradigm does not seem to add any significant layer of difficulty or complexity to the task.



قيم البحث

اقرأ أيضاً

135 - Jooyong Yi 2013
Backtracking (i.e., reverse execution) helps the user of a debugger to naturally think backwards along the execution path of a program, and thinking backwards makes it easy to locate the origin of a bug. So far backtracking has been implemented mostl y by state saving or by checkpointing. These implementations, however, inherently do not scale. Meanwhile, a more recent backtracking method based on reverse-code generation seems promising because executing reverse code can restore the previous states of a program without state saving. In the literature, there can be found two methods that generate reverse code: (a) static reverse-code generation that pre-generates reverse code through static analysis before starting a debugging session, and (b) dynamic reverse-code generation that generates reverse code by applying dynamic analysis on the fly during a debugging session. In particular, we espoused the latter one in our previous work to accommodate non-determinism of a program caused by e.g., multi-threading. To demonstrate the usefulness of our dynamic reverse-code generation, this article presents a case study of various backtracking methods including ours. We compare the memory usage of various backtracking methods in a simple but nontrivial example, a bounded-buffer program. In the case of non-deterministic programs such as this bounded-buffer program, our dynamic reverse-code generation outperforms the existing backtracking methods in terms of memory efficiency.
Nondeterminism in scheduling is the cardinal reason for difficulty in proving correctness of concurrent programs. A powerful proof strategy was recently proposed [6] to show the correctness of such programs. The approach captured data-flow dependenci es among the instructions of an interleaved and error-free execution of threads. These data-flow dependencies were represented by an inductive data-flow graph (iDFG), which, in a nutshell, denotes a set of executions of the concurrent program that gave rise to the discovered data-flow dependencies. The iDFGs were further transformed in to alternative finite automatons (AFAs) in order to utilize efficient automata-theoretic tools to solve the problem. In this paper, we give a novel and efficient algorithm to directly construct AFAs that capture the data-flow dependencies in a concurrent program execution. We implemented the algorithm in a tool called ProofTraPar to prove the correctness of finite state cyclic programs under the sequentially consistent memory model. Our results are encouranging and compare favorably to existing state-of-the-art tools.
CSP-Agda is a library, which formalises the process algebra CSP in the interactive theorem prover Agda using coinductive data types. In CSP-Agda, CSP processes are in monadic form, which sup- ports a modular development of processes. In this paper, w e implement two main models of CSP, trace and stable failures semantics, in CSP-Agda, and define the corresponding refinement and equal- ity relations. Because of the monadic setting, some adjustments need to be made. As an example, we prove commutativity of the external choice operator w.r.t. the trace semantics in CSP-Agda, and that refinement w.r.t. stable failures semantics is a partial order. All proofs and definitions have been type checked in Agda. Further proofs of algebraic laws will be available in the CSP-Agda repository.
91 - Anson Miu 2020
Advancements in mobile device computing power have made interactive web applications possible, allowing the web browser to render contents dynamically and support low-latency communication with the server. This comes at a cost to the developer, who n ow needs to reason more about correctness of communication patterns in their application as web applications support more complex communication patterns. Multiparty session types (MPST) provide a framework for verifying conformance of implementations to their prescribed communication protocol. Existing proposals for applying the MPST framework in application developments either neglect the event-driven nature of web applications, or lack compatibility with industry tools and practices, which discourages mainstream adoption by web developers. In this paper, we present an implementation of the MPST framework for developing interactive web applications using familiar industry tools using TypeScript and the React.js framework. The developer can use the Scribble protocol language to specify the protocol and use the Scribble toolchain to validate and obtain the local protocol for each role. The local protocol describes the interactions of the global communication protocol observed by the role. We encode the local protocol into TypeScript types, catering for server-side and client-side targets separately. We show that our encoding guarantees that only implementations which conform to the protocol can type-check. We demonstrate the effectiveness of our approach through a web-based implementation of the classic Noughts and Crosses game from an MPST formalism of the game logic.
There is increasing interest in applying verification tools to programs that have bitvector operations (eg., binaries). SMT solvers, which serve as a foundation for these tools, have thus increased support for bitvector reasoning through bit-blasting and linear arithmetic approximations. In this paper we show that similar linear arithmetic approximation of bitvector operations can be done at the source level through transformations. Specifically, we introduce new paths that over-approximate bitvector operations with linear conditions/constraints, increasing branching but allowing us to better exploit the well-developed integer reasoning and interpolation of verification tools. We show that, for reachability of bitvector programs, increased branching incurs negligible overhead yet, when combined with integer interpolation optimizations, enables more programs to be verified. We further show this exploitation of integer interpolation in the common case also enables competitive termination verification of bitvector programs and leads to the first effective technique for LTL verification of bitvector programs. Finally, we provide an in-depth case study of decompiled (lifted) binary programs, which emulate X86 execution through frequent use of bitvector operations. We present a new tool DarkSea, the first tool capable of verifying reachability, termination, and LTL of lifted binaries.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا