ﻻ يوجد ملخص باللغة العربية
This mathematical recreation extends the analysis of a recent paper, asking when a traveller at a bus stop and not knowing the time of the next bus is best advised to wait or to start walking toward the destination. A detailed analysis and solution is provided for a very general class of probability distributions of bus arrival time, and the solution characterised in terms of a function analogous to the hazard rate in reliability theory. The note also considers the question of intermediate stops. It is found that the optimal strategy is not always the laziest, even when headways are not excessively long. For the common special case where one knows the (uniform) headway but not the exact timetable, it is shown that one should wait if the headway is less than the walking time (less bus travel time), and walk if the headway is more than twice this much. In between it may be better to wait or to walk, depending on ones confidence in being able to catch up to a passing bus.
Suppose that youre going to school and arrive at a bus stop. How long do you have to wait before the next bus arrives? Surprisingly, it is longer - possibly much longer - than what the bus schedule suggests intuitively. This phenomenon, which is call
About 160 years ago, the Italian mathematician Fa`a di Bruno published two notes dealing about the now eponymous formula giving the derivative of any order of a composition of two functions. We reproduce here the two original notes, Fa`a di Bruno (18
This paper examines the constricted use of group theory in the studies of pairwise comparisons. The presented approach is based on the application of the famous Levi Theorems of 1942 and 1943 for orderable groups. The theoretical foundation for multi
The problem of minimizing an entropy functional subject to linear constraints is a useful example of partially finite convex programming. In the 1990s, Borwein and Lewis provided broad and easy-to-verify conditions that guarantee strong duality for s
We study first order evolutive Mean Field Games whose operators are non-coercive. This situation occurs, for instance, when some directions are `forbidden to the generic player at some points. Under some regularity assumptions, we establish existence