ﻻ يوجد ملخص باللغة العربية
A signed distance function (SDF) as the 3D shape description is one of the most effective approaches to represent 3D geometry for rendering and reconstruction. Our work is inspired by the state-of-the-art method DeepSDF that learns and analyzes the 3D shape as the iso-surface of its shell and this method has shown promising results especially in the 3D shape reconstruction and compression domain. In this paper, we consider the degeneration problem of reconstruction coming from the capacity decrease of the DeepSDF model, which approximates the SDF with a neural network and a single latent code. We propose Local Geometry Code Learning (LGCL), a model that improves the original DeepSDF results by learning from a local shape geometry of the full 3D shape. We add an extra graph neural network to split the single transmittable latent code into a set of local latent codes distributed on the 3D shape. Mentioned latent codes are used to approximate the SDF in their local regions, which will alleviate the complexity of the approximation compared to the original DeepSDF. Furthermore, we introduce a new geometric loss function to facilitate the training of these local latent codes. Note that other local shape adjusting methods use the 3D voxel representation, which in turn is a problem highly difficult to solve or even is insolvable. In contrast, our architecture is based on graph processing implicitly and performs the learning regression process directly in the latent code space, thus make the proposed architecture more flexible and also simple for realization. Our experiments on 3D shape reconstruction demonstrate that our LGCL method can keep more details with a significantly smaller size of the SDF decoder and outperforms considerably the original DeepSDF method under the most important quantitative metrics.
Dense 3D object reconstruction from a single image has recently witnessed remarkable advances, but supervising neural networks with ground-truth 3D shapes is impractical due to the laborious process of creating paired image-shape datasets. Recent eff
We propose DOPS, a fast single-stage 3D object detection method for LIDAR data. Previous methods often make domain-specific design decisions, for example projecting points into a bird-eye view image in autonomous driving scenarios. In contrast, we pr
This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based shape repre
Camera localization is a fundamental and key component of autonomous driving vehicles and mobile robots to localize themselves globally for further environment perception, path planning and motion control. Recently end-to-end approaches based on conv
We present a novel global representation of 3D shapes, suitable for the application of 2D CNNs. We represent 3D shapes as multi-layered height-maps (MLH) where at each grid location, we store multiple instances of height maps, thereby representing 3D