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We introduce a robust optimization method for flip-free distortion energies used, for example, in parametrization, deformation, and volume correspondence. This method can minimize a variety of distortion energies, such as the symmetric Dirichlet energy and our new symmetric gradient energy. We identify and exploit the special structure of distortion energies to employ an operator splitting technique, leading us to propose a novel Alternating Direction Method of Multipliers (ADMM) algorithm to deal with the non-convex, non-smooth nature of distortion energies. The scheme results in an efficient method where the global step involves a single matrix multiplication and the local steps are closed-form per-triangle/per-tetrahedron expressions that are highly parallelizable. The resulting general-purpose optimization algorithm exhibits robustness to flipped triangles and tetrahedra in initial data as well as during the optimization. We establish the convergence of our proposed algorithm under certain conditions and demonstrate applications to parametrization, deformation, and volume correspondence.
We propose a three-dimensional holographic reconstruction procedure applicable with no a priori knowledge about the recording conditions enabling distortion-free three-dimensional object reconstruction.
Low isometric distortion is often required for mesh parameterizations. A configuration of some vertices, where the distortion is concentrated, provides a way to mitigate isometric distortion, but determining the number and placement of these vertices
Robustly handling collisions between individual particles in a large particle-based simulation has been a challenging problem. We introduce particle merging-and-splitting, a simple scheme for robustly handling collisions between particles that preven
Mesh distortion optimization is a popular research topic and has wide range of applications in computer graphics, including geometry modeling, variational shape interpolation, UV parameterization, elastoplastic simulation, etc. In recent years, many
Continuous collision detection (CCD) and response methods are widely adopted in dynamics simulation of deformable models. They are history-based, as their success is strictly based on an assumption of a collision-free state at the start of each time