ترغب بنشر مسار تعليمي؟ اضغط هنا

Where and When: Space-Time Attention for Audio-Visual Explanations

260   0   0.0 ( 0 )
 نشر من قبل Yanbei Chen
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Explaining the decision of a multi-modal decision-maker requires to determine the evidence from both modalities. Recent advances in XAI provide explanations for models trained on still images. However, when it comes to modeling multiple sensory modalities in a dynamic world, it remains underexplored how to demystify the mysterious dynamics of a complex multi-modal model. In this work, we take a crucial step forward and explore learnable explanations for audio-visual recognition. Specifically, we propose a novel space-time attention network that uncovers the synergistic dynamics of audio and visual data over both space and time. Our model is capable of predicting the audio-visual video events, while justifying its decision by localizing where the relevant visual cues appear, and when the predicted sounds occur in videos. We benchmark our model on three audio-visual video event datasets, comparing extensively to multiple recent multi-modal representation learners and intrinsic explanation models. Experimental results demonstrate the clear superior performance of our model over the existing methods on audio-visual video event recognition. Moreover, we conduct an in-depth study to analyze the explainability of our model based on robustness analysis via perturbation tests and pointing games using human annotations.

قيم البحث

اقرأ أيضاً

This paper is on video recognition using Transformers. Very recent attempts in this area have demonstrated promising results in terms of recognition accuracy, yet they have been also shown to induce, in many cases, significant computational overheads due to the additional modelling of the temporal information. In this work, we propose a Video Transformer model the complexity of which scales linearly with the number of frames in the video sequence and hence induces no overhead compared to an image-based Transformer model. To achieve this, our model makes two approximations to the full space-time attention used in Video Transformers: (a) It restricts time attention to a local temporal window and capitalizes on the Transformers depth to obtain full temporal coverage of the video sequence. (b) It uses efficient space-time mixing to attend jointly spatial and temporal locations without inducing any additional cost on top of a spatial-only attention model. We also show how to integrate 2 very lightweight mechanisms for global temporal-only attention which provide additional accuracy improvements at minimal computational cost. We demonstrate that our model produces very high recognition accuracy on the most popular video recognition datasets while at the same time being significantly more efficient than other Video Transformer models. Code will be made available.
This paper focuses on two key problems for audio-visual emotion recognition in the video. One is the audio and visual streams temporal alignment for feature level fusion. The other one is locating and re-weighting the perception attentions in the who le audio-visual stream for better recognition. The Long Short Term Memory Recurrent Neural Network (LSTM-RNN) is employed as the main classification architecture. Firstly, soft attention mechanism aligns the audio and visual streams. Secondly, seven emotion embedding vectors, which are corresponding to each classification emotion type, are added to locate the perception attentions. The locating and re-weighting process is also based on the soft attention mechanism. The experiment results on EmotiW2015 dataset and the qualitative analysis show the efficiency of the proposed two techniques.
In audio-visual navigation, an agent intelligently travels through a complex, unmapped 3D environment using both sights and sounds to find a sound source (e.g., a phone ringing in another room). Existing models learn to act at a fixed granularity of agent motion and rely on simple recurrent aggregations of the audio observations. We introduce a reinforcement learning approach to audio-visual navigation with two key novel elements: 1) waypoints that are dynamically set and learned end-to-end within the navigation policy, and 2) an acoustic memory that provides a structured, spatially grounded record of what the agent has heard as it moves. Both new ideas capitalize on the synergy of audio and visual data for revealing the geometry of an unmapped space. We demonstrate our approach on two challenging datasets of real-world 3D scenes, Replica and Matterport3D. Our model improves the state of the art by a substantial margin, and our experiments reveal that learning the links between sights, sounds, and space is essential for audio-visual navigation. Project: http://vision.cs.utexas.edu/projects/audio_visual_waypoints.
Recently, many plug-and-play self-attention modules are proposed to enhance the model generalization by exploiting the internal information of deep convolutional neural networks (CNNs). Previous works lay an emphasis on the design of attention module for specific functionality, e.g., light-weighted or task-oriented attention. However, they ignore the importance of where to plug in the attention module since they connect the modules individually with each block of the entire CNN backbone for granted, leading to incremental computational cost and number of parameters with the growth of network depth. Thus, we propose a framework called Efficient Attention Network (EAN) to improve the efficiency for the existing attention modules. In EAN, we leverage the sharing mechanism (Huang et al. 2020) to share the attention module within the backbone and search where to connect the shared attention module via reinforcement learning. Finally, we obtain the attention network with sparse connections between the backbone and modules, while (1) maintaining accuracy (2) reducing extra parameter increment and (3) accelerating inference. Extensive experiments on widely-used benchmarks and popular attention networks show the effectiveness of EAN. Furthermore, we empirically illustrate that our EAN has the capacity of transferring to other tasks and capturing the informative features. The code is available at https://github.com/gbup-group/EAN-efficient-attention-network.
The quest for algorithms that enable cognitive abilities is an important part of machine learning. A common trait in many recently investigated cognitive-like tasks is that they take into account different data modalities, such as visual and textual input. In this paper we propose a novel and generally applicable form of attention mechanism that learns high-order correlations between various data modalities. We show that high-order correlations effectively direct the appropriate attention to the relevant elements in the different data modalities that are required to solve the joint task. We demonstrate the effectiveness of our high-order attention mechanism on the task of visual question answering (VQA), where we achieve state-of-the-art performance on the standard VQA dataset.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا