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This paper investigates a partially observable queueing system with $N$ nodes in which each node has a dedicated arrival stream. There is an extra arrival stream to balance the load of the system by routing its customers to the shortest queue. In addition, a reward-cost structure is considered to analyze customers strategic behaviours. The equilibrium and socially optimal strategies are derived for the partially observable mean field limit model. Then, we show that the strategies obtained from the mean field model are good approximations to the model with finite $N$ nodes. Finally, numerical experiments are provided to compare the equilibrium and socially optimal behaviours, including joining probabilities and social benefits for different system parameters.
We study a differential game that governs the moderate-deviation heavy-traffic asymptotics of a multiclass single-server queueing control problem with a risk-sensitive cost. We consider a cost set on a finite but sufficiently large time horizon, and
We study a single-server Markovian queueing model with $N$ customer classes in which priority is given to the shortest queue. Under a critical load condition, we establish the diffusion limit of the workload and queue length processes in the form of
In the todays Internet and TCP/IP-networks, the queueing of packets is commonly implemented using the protocol FIFO (First In First Out). Unfortunately, FIFO performs poorly in the Adversarial Queueing Theory. Other queueing strategies are researched
The scope of this work is twofold: On the one hand, strongly motivated by emerging engineering issues in multiple access communication systems, we investigate the performance of a slotted-time relay-assisted cooperative random access wireless network
In many applications, significant correlations between arrivals of load-generating events make the numerical evaluation of the load of a system a challenging problem. Here, we construct very accurate approximations of the workload distribution of the