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In the presence of annotated data, deep human pose estimation networks yield impressive performance. Nevertheless, annotating new data is extremely time-consuming, particularly in real-world conditions. Here, we address this by leveraging contrastive self-supervised (CSS) learning to extract rich latent vectors from single-view videos. Instead of simply treating the latent features of nearby frames as positive pairs and those of temporally-distant ones as negative pairs as in other CSS approaches, we explicitly disentangle each latent vector into a time-variant component and a time-invariant one. We then show that applying CSS only to the time-variant features, while also reconstructing the input and encouraging a gradual transition between nearby and away features, yields a rich latent space, well-suited for human pose estimation. Our approach outperforms other unsupervised single-view methods and matches the performance of multi-view techniques.
Monocular 3D human-pose estimation from static images is a challenging problem, due to the curse of dimensionality and the ill-posed nature of lifting 2D-to-3D. In this paper, we propose a Deep Conditional Variational Autoencoder based model that syn
Accurate 3D human pose estimation from single images is possible with sophisticated deep-net architectures that have been trained on very large datasets. However, this still leaves open the problem of capturing motions for which no such database exis
Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to tackle complex
End-to-end deep representation learning has achieved remarkable accuracy for monocular 3D human pose estimation, yet these models may fail for unseen poses with limited and fixed training data. This paper proposes a novel data augmentation method tha
Modern 3D human pose estimation techniques rely on deep networks, which require large amounts of training data. While weakly-supervised methods require less supervision, by utilizing 2D poses or multi-view imagery without annotations, they still need