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We propose a new task towards more practical application for image generation - high-quality image synthesis from salient object layout. This new setting allows users to provide the layout of salient objects only (i.e., foreground bounding boxes and categories), and lets the model complete the drawing with an invented background and a matching foreground. Two main challenges spring from this new task: (i) how to generate fine-grained details and realistic textures without segmentation map input; and (ii) how to create a background and weave it seamlessly into standalone objects. To tackle this, we propose Background Hallucination Generative Adversarial Network (BachGAN), which first selects a set of segmentation maps from a large candidate pool via a background retrieval module, then encodes these candidate layouts via a background fusion module to hallucinate a suitable background for the given objects. By generating the hallucinated background representation dynamically, our model can synthesize high-resolution images with both photo-realistic foreground and integral background. Experiments on Cityscapes and ADE20K datasets demonstrate the advantage of BachGAN over existing methods, measured on both visual fidelity of generated images and visual alignment between output images and input layouts.
Deep neural network based methods have made a significant breakthrough in salient object detection. However, they are typically limited to input images with low resolutions ($400times400$ pixels or less). Little effort has been made to train deep neu
Despite significant recent progress on generative models, controlled generation of images depicting multiple and complex object layouts is still a difficult problem. Among the core challenges are the diversity of appearance a given object may possess
Aiming at discovering and locating most distinctive objects from visual scenes, salient object detection (SOD) plays an essential role in various computer vision systems. Coming to the era of high resolution, SOD methods are facing new challenges. Th
With the remarkable recent progress on learning deep generative models, it becomes increasingly interesting to develop models for controllable image synthesis from reconfigurable inputs. This paper focuses on a recent emerged task, layout-to-image, t
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