ترغب بنشر مسار تعليمي؟ اضغط هنا

Towards Neural-Guided Program Synthesis for Linear Temporal Logic Specifications

240   0   0.0 ( 0 )
 نشر من قبل Alberto Camacho
 تاريخ النشر 2019
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Synthesizing a program that realizes a logical specification is a classical problem in computer science. We examine a particular type of program synthesis, where the objective is to synthesize a strategy that reacts to a potentially adversarial environment while ensuring that all executions satisfy a Linear Temporal Logic (LTL) specification. Unfortunately, exact methods to solve so-called LTL synthesis via logical inference do not scale. In this work, we cast LTL synthesis as an optimization problem. We employ a neural network to learn a Q-function that is then used to guide search, and to construct programs that are subsequently verified for correctness. Our method is unique in combining search with deep learning to realize LTL synthesis. In our experiments the learned Q-function provides effective guidance for synthesis problems with relatively small specifications.

قيم البحث

اقرأ أيضاً

This paper is concerned with the synthesis of strategies in network systems with active cyber deception. Active deception in a network employs decoy systems and other defenses to conduct defensive planning against the intrusion of malicious attackers who have been confirmed by sensing systems. In this setting, the defenders objective is to ensure the satisfaction of security properties specified in temporal logic formulas. We formulate the problem of deceptive planning with decoy systems and other defenses as a two-player games with asymmetrical information and Boolean payoffs in temporal logic. We use level-2 hypergame with temporal logic objectives to capture the incomplete/incorrect knowledge of the attacker about the network system as a payoff misperception. The true payoff function is private information of the defender. Then, we extend the solution concepts of $omega$-regular games to analyze the attackers rational strategy given her incomplete information. By generalizing the solution of level-2 hypergame in the normal form to extensive form, we extend the solutions of games with safe temporal logic objectives to decide whether the defender can ensure security properties to be satisfied with probability one, given any possible strategy that is perceived to be rational by the attacker. Further, we use the solution of games with co-safe (reachability) temporal logic objectives to determine whether the defender can engage the attacker, by directing the attacker to a high-fidelity honeypot. The effectiveness of the proposed synthesis methods is illustrated with synthetic network systems with honeypots.
We propose a measure and a metric on the sets of infinite traces generated by a set of atomic propositions. To compute these quantities, we first map properties to subsets of the real numbers and then take the Lebesgue measure of the resulting sets. We analyze how this measure is computed for Linear Temporal Logic (LTL) formulas. An implementation for computing the measure of bounded LTL properties is provided and explained. This implementation leverages SAT model counting and effects independence checks on subexpressions to compute the measure and metric compositionally.
Synthesizing user-intended programs from a small number of input-output examples is a challenging problem with several important applications like spreadsheet manipulation, data wrangling and code refactoring. Existing synthesis systems either comple tely rely on deductive logic techniques that are extensively hand-engineered or on purely statistical models that need massive amounts of data, and in general fail to provide real-time synthesis on challenging benchmarks. In this work, we propose Neural Guided Deductive Search (NGDS), a hybrid synthesis technique that combines the best of both symbolic logic techniques and statistical models. Thus, it produces programs that satisfy the provided specifications by construction and generalize well on unseen examples, similar to data-driven systems. Our technique effectively utilizes the deductive search framework to reduce the learning problem of the neural component to a simple supervised learning setup. Further, this allows us to both train on sparingly available real-world data and still leverage powerful recurrent neural network encoders. We demonstrate the effectiveness of our method by evaluating on real-world customer scenarios by synthesizing accurate programs with up to 12x speed-up compared to state-of-the-art systems.
A key challenge for reinforcement learning is solving long-horizon planning and control problems. Recent work has proposed leveraging programs to help guide the learning algorithm in these settings. However, these approaches impose a high manual burd en on the user since they must provide a guiding program for every new task they seek to achieve. We propose an approach that leverages program synthesis to automatically generate the guiding program. A key challenge is how to handle partially observable environments. We propose model predictive program synthesis, which trains a generative model to predict the unobserved portions of the world, and then synthesizes a program based on samples from this model in a way that is robust to its uncertainty. We evaluate our approach on a set of challenging benchmarks, including a 2D Minecraft-inspired ``craft environment where the agent must perform a complex sequence of subtasks to achieve its goal, a box-world environment that requires abstract reasoning, and a variant of the craft environment where the agent is a MuJoCo Ant. Our approach significantly outperforms several baselines, and performs essentially as well as an oracle that is given an effective program.
233 - Xi Ye , Qiaochu Chen , Isil Dillig 2020
Multimodal program synthesis, which leverages different types of user input to synthesize a desired program, is an attractive way to scale program synthesis to challenging settings; however, it requires integrating noisy signals from the user, like n atural language, with hard constraints on the programs behavior. This paper proposes an optimal neural synthesis approach where the goal is to find a program that satisfies user-provided constraints while also maximizing the programs score with respect to a neural model. Specifically, we focus on multimodal synthesis tasks in which the user intent is expressed using a combination of natural language (NL) and input-output examples. At the core of our method is a top-down recurrent neural model that places distributions over abstract syntax trees conditioned on the NL input. This model not only allows for efficient search over the space of syntactically valid programs, but it allows us to leverage automated program analysis techniques for pruning the search space based on infeasibility of partial programs with respect to the users constraints. The experimental results on a multimodal synthesis dataset (StructuredRegex) show that our method substantially outperforms prior state-of-the-art techniques in terms of accuracy and efficiency, and finds model-optimal programs more frequently.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا