ترغب بنشر مسار تعليمي؟ اضغط هنا

Correspondent Banking Networks: Theory and Experiment

34   0   0.0 ( 0 )
 نشر من قبل Nima Safaei
 تاريخ النشر 2019
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

We employ the mathematical programming approach in conjunction with the graph theory to study the structure of correspondent banking networks. Optimizing the network requires decisions to be made to onboard, terminate or restrict the bank relationships to optimize the size and overall risk of the network. This study provides theoretical foundation to detect the components, the removal of which does not affect some key properties of the network such as connectivity and diameter. We find that the correspondent banking networks have a feature we call k-accessibility, which helps to drastically reduce the computational burden required for finding the above mentioned components. We prove a number of fundamental theorems related to k-accessible directed graphs, which should be also applicable beyond the particular problem of financial networks. The theoretical findings are verified through the data from a large international bank.



قيم البحث

اقرأ أيضاً

We provide faster algorithms for the problem of Gaussian summation, which occurs in many machine learning methods. We develop two new extensions - an O(Dp) Taylor expansion for the Gaussian kernel with rigorous error bounds and a new error control sc heme integrating any arbitrary approximation method - within the best discretealgorithmic framework using adaptive hierarchical data structures. We rigorously evaluate these techniques empirically in the context of optimal bandwidth selection in kernel density estimation, revealing the strengths and weaknesses of current state-of-the-art approaches for the first time. Our results demonstrate that the new error control scheme yields improved performance, whereas the series expansion approach is only effective in low dimensions (five or less).
We propose a theoretical understanding of neural networks in terms of Wilsonian effective field theory. The correspondence relies on the fact that many asymptotic neural networks are drawn from Gaussian processes, the analog of non-interacting field theories. Moving away from the asymptotic limit yields a non-Gaussian process and corresponds to turning on particle interactions, allowing for the computation of correlation functions of neural network outputs with Feynman diagrams. Minimal non-Gaussian process likelihoods are determined by the most relevant non-Gaussian terms, according to the flow in their coefficients induced by the Wilsonian renormalization group. This yields a direct connection between overparameterization and simplicity of neural network likelihoods. Whether the coefficients are constants or functions may be understood in terms of GP limit symmetries, as expected from t Hoofts technical naturalness. General theoretical calculations are matched to neural network experiments in the simplest class of models allowing the correspondence. Our formalism is valid for any of the many architectures that becomes a GP in an asymptotic limit, a property preserved under certain types of training.
Graph Neural Networks (GNNs) have been studied through the lens of expressive power and generalization. However, their optimization properties are less well understood. We take the first step towards analyzing GNN training by studying the gradient dy namics of GNNs. First, we analyze linearized GNNs and prove that despite the non-convexity of training, convergence to a global minimum at a linear rate is guaranteed under mild assumptions that we validate on real-world graphs. Second, we study what may affect the GNNs training speed. Our results show that the training of GNNs is implicitly accelerated by skip connections, more depth, and/or a good label distribution. Empirical results confirm that our theoretical results for linearized GNNs align with the training behavior of nonlinear GNNs. Our results provide the first theoretical support for the success of GNNs with skip connections in terms of optimization, and suggest that deep GNNs with skip connections would be promising in practice.
We introduce a new neural network model, together with a tractable and monotone online learning algorithm. Our model describes feed-forward networks for classification, with one output node for each class. The only nonlinear operation is rectificatio n using a ReLU function with a bias. However, there is a rectifier on every edge rather than at the nodes of the network. There are also weights, but these are positive, static, and associated with the nodes. Our rectified wire networks are able to represent arbitrary Boolean functions. Only the bias parameters, on the edges of the network, are learned. Another departure in our approach, from standard neural networks, is that the loss function is replaced by a constraint. This constraint is simply that the value of the output node associated with the correct class should be zero. Our model has the property that the exact norm-minimizing parameter update, required to correctly classify a training item, is the solution to a quadratic program that can be computed with a few passes through the network. We demonstrate a training algorithm using this update, called sequential deactivation (SDA), on MNIST and some synthetic datasets. Upon adopting a natural choice for the nodal weights, SDA has no hyperparameters other than those describing the network structure. Our experiments explore behavior with respect to network size and depth in a family of sparse expander networks.
Systems of interacting agents can often be modeled as contextual games, where the context encodes additional information, beyond the control of any agent (e.g. weather for traffic and fiscal policy for market economies). In such systems, the most lik ely outcome is given by a Nash equilibrium. In many practical settings, only game equilibria are observed, while the optimal parameters for a game model are unknown. This work introduces Nash Fixed Point Networks (N-FPNs), a class of implicit-depth neural networks that output Nash equilibria of contextual games. The N-FPN architecture fuses data-driven modeling with provided constraints. Given equilibrium observations of a contextual game, N-FPN parameters are learnt to predict equilibria outcomes given only the context. We present an end-to-end training scheme for N-FPNs that is simple and memory efficient to implement with existing autodifferentiation tools. N-FPNs also exploit a novel constraint decoupling scheme to avoid costly projections. Provided numerical examples show the efficacy of N-FPNs on atomic and non-atomic games (e.g. traffic routing).

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا