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The spatial anti-aliasing technique for line joins (intersections of the road segments) on vector maps is exclusively crucial to visual experience and system performance. Due to limitations of OpenGL API, one common practice to achieve the anti-aliased effect is splicing multiple triangles at varying scale levels to approximate the fan-shaped line joins. However, this approximation inevitably produces some unreality, and the system rendering performance is not optimal. To circumvent these drawbacks, in this paper, we propose a simple but efficient algorithm which uses only two triangles to substitute the multiple triangles approximation and then renders a realistic fan-shaped curve with alpha operation based on geometrical relation computing. Our experiment shows it has advantages of a realistic anti-aliasing effect, less memory cost, higher frame rate, and drawing line joins without overlapping rendering. Our proposed spatial anti-aliasing technique has been widely used in Internet Maps such as Tencent Mobile Maps and Tencent Automotive Maps.
The light field (LF) reconstruction is mainly confronted with two challenges, large disparity and the non-Lambertian effect. Typical approaches either address the large disparity challenge using depth estimation followed by view synthesis or eschew e
Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with our work. Triangle meshes have difficulty modeling thin structures like
Preoperative gestures include tactile sampling of the mechanical properties of biological tissue for both histological and pathological considerations. Tactile properties used in conjunction with visual cues can provide useful feedback to the surgeon
An efficient computer algorithm is described for the perspective drawing of a wide class of surfaces. The class includes surfaces corresponding lo single-valued, continuous functions which are defined over rectangular domains. The algorithm automatic
Spatial reasoning is an important component of human intelligence. We can imagine the shapes of 3D objects and reason about their spatial relations by merely looking at their three-view line drawings in 2D, with different levels of competence. Can de