ترغب بنشر مسار تعليمي؟ اضغط هنا

Improving Coordination in Small-Scale Multi-Agent Deep Reinforcement Learning through Memory-driven Communication

354   0   0.0 ( 0 )
 نشر من قبل Emanuele Pesce Mr.
 تاريخ النشر 2019
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Deep reinforcement learning algorithms have recently been used to train multiple interacting agents in a centralised manner whilst keeping their execution decentralised. When the agents can only acquire partial observations and are faced with tasks requiring coordination and synchronisation skills, inter-agent communication plays an essential role. In this work, we propose a framework for multi-agent training using deep deterministic policy gradients that enables concurrent, end-to-end learning of an explicit communication protocol through a memory device. During training, the agents learn to perform read and write operations enabling them to infer a shared representation of the world. We empirically demonstrate that concurrent learning of the communication device and individual policies can improve inter-agent coordination and performance in small-scale systems. Our experimental results show that the proposed method achieves superior performance in scenarios with up to six agents. We illustrate how different communication patterns can emerge on six different tasks of increasing complexity. Furthermore, we study the effects of corrupting the communication channel, provide a visualisation of the time-varying memory content as the underlying task is being solved and validate the building blocks of the proposed memory device through ablation studies.

قيم البحث

اقرأ أيضاً

We discuss the problem of learning collaborative behaviour through communication in multi-agent systems using deep reinforcement learning. A connectivity-driven communication (CDC) algorithm is proposed to address three key aspects: what agents to in volve in the communication, what information content to share, and how often to share it. The multi-agent system is modelled as a weighted graph with nodes representing agents. The unknown edge weights reflect the degree of communication between pairs of agents, which depends on a diffusion process on the graph - the heat kernel. An optimal communication strategy, tightly coupled with overall graph topology, is learned end-to-end concurrently with the agents policy so as to maximise future expected returns. Empirical results show that CDC is capable of superior performance over alternative algorithms for a range of cooperative navigation tasks, and that the learned graph structures can be interpretable.
Multi-agent reinforcement learning (MARL) requires coordination to efficiently solve certain tasks. Fully centralized control is often infeasible in such domains due to the size of joint action spaces. Coordination graph based formalization allows re asoning about the joint action based on the structure of interactions. However, they often require domain expertise in their design. This paper introduces the deep implicit coordination graph (DICG) architecture for such scenarios. DICG consists of a module for inferring the dynamic coordination graph structure which is then used by a graph neural network based module to learn to implicitly reason about the joint actions or values. DICG allows learning the tradeoff between full centralization and decentralization via standard actor-critic methods to significantly improve coordination for domains with large number of agents. We apply DICG to both centralized-training-centralized-execution and centralized-training-decentralized-execution regimes. We demonstrate that DICG solves the relative overgeneralization pathology in predatory-prey tasks as well as outperforms various MARL baselines on the challenging StarCraft II Multi-agent Challenge (SMAC) and traffic junction environments.
In multi-agent reinforcement learning, discovering successful collective behaviors is challenging as it requires exploring a joint action space that grows exponentially with the number of agents. While the tractability of independent agent-wise explo ration is appealing, this approach fails on tasks that require elaborate group strategies. We argue that coordinating the agents policies can guide their exploration and we investigate techniques to promote such an inductive bias. We propose two policy regularization methods: TeamReg, which is based on inter-agent action predictability and CoachReg that relies on synchronized behavior selection. We evaluate each approach on four challenging continuous control tasks with sparse rewards that require varying levels of coordination as well as on the discrete action Google Research Football environment. Our experiments show improved performance across many cooperative multi-agent problems. Finally, we analyze the effects of our proposed methods on the policies that our agents learn and show that our methods successfully enforce the qualities that we propose as proxies for coordinated behaviors.
Many real-world tasks involve multiple agents with partial observability and limited communication. Learning is challenging in these settings due to local viewpoints of agents, which perceive the world as non-stationary due to concurrently-exploring teammates. Approaches that learn specialized policies for individual tasks face problems when applied to the real world: not only do agents have to learn and store distinct policies for each task, but in practice identities of tasks are often non-observable, making these approaches inapplicable. This paper formalizes and addresses the problem of multi-task multi-agent reinforcement learning under partial observability. We introduce a decentralized single-task learning approach that is robust to concurrent interactions of teammates, and present an approach for distilling single-task policies into a unified policy that performs well across multiple related tasks, without explicit provision of task identity.
We propose a unified mechanism for achieving coordination and communication in Multi-Agent Reinforcement Learning (MARL), through rewarding agents for having causal influence over other agents actions. Causal influence is assessed using counterfactua l reasoning. At each timestep, an agent simulates alternate actions that it could have taken, and computes their effect on the behavior of other agents. Actions that lead to bigger changes in other agents behavior are considered influential and are rewarded. We show that this is equivalent to rewarding agents for having high mutual information between their actions. Empirical results demonstrate that influence leads to enhanced coordination and communication in challenging social dilemma environments, dramatically increasing the learning curves of the deep RL agents, and leading to more meaningful learned communication protocols. The influence rewards for all agents can be computed in a decentralized way by enabling agents to learn a model of other agents using deep neural networks. In contrast, key previous works on emergent communication in the MARL setting were unable to learn diverse policies in a decentralized manner and had to resort to centralized training. Consequently, the influence reward opens up a window of new opportunities for research in this area.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا