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Digital advances have transformed the face of automatic music generation since its beginnings at the dawn of computing. Despite the many breakthroughs, issues such as the musical tasks targeted by different machines and the degree to which they succeed remain open questions. We present a functional taxonomy for music generation systems with reference to existing systems. The taxonomy organizes systems according to the purposes for which they were designed. It also reveals the inter-relatedness amongst the systems. This design-centered approach contrasts with predominant methods-based surveys and facilitates the identification of grand challenges to set the stage for new breakthroughs.
Score-based generative models and diffusion probabilistic models have been successful at generating high-quality samples in continuous domains such as images and audio. However, due to their Langevin-inspired sampling mechanisms, their application to
Automatically composing pop music with a satisfactory structure is an attractive but challenging topic. Although the musical structure is easy to be perceived by human, it is difficult to be described clearly and defined accurately. And it is still f
The utilization of deep learning techniques in generating various contents (such as image, text, etc.) has become a trend. Especially music, the topic of this paper, has attracted widespread attention of countless researchers.The whole process of pro
Dance and music typically go hand in hand. The complexities in dance, music, and their synchronisation make them fascinating to study from a computational creativity perspective. While several works have looked at generating dance for a given music,
Many of the music generation systems based on neural networks are fully autonomous and do not offer control over the generation process. In this research, we present a controllable music generation system in terms of tonal tension. We incorporate two