ترغب بنشر مسار تعليمي؟ اضغط هنا

EEG-based Evaluation of Cognitive Workload Induced by Acoustic Parameters for Data Sonification

112   0   0.0 ( 0 )
 نشر من قبل Maneesh Bilalpur
 تاريخ النشر 2018
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Data Visualization has been receiving growing attention recently, with ubiquitous smart devices designed to render information in a variety of ways. However, while evaluations of visual tools for their interpretability and intuitiveness have been commonplace, not much research has been devoted to other forms of data rendering, eg, sonification. This work is the first to automatically estimate the cognitive load induced by different acoustic parameters considered for sonification in prior studies. We examine cognitive load via (a) perceptual data-sound mapping accuracies of users for the different acoustic parameters, (b) cognitive workload impressions explicitly reported by users, and (c) their implicit EEG responses compiled during the mapping task. Our main findings are that (i) low cognitive load-inducing (ie, more intuitive) acoustic parameters correspond to higher mapping accuracies, (ii) EEG spectral power analysis reveals higher $alpha$ band power for low cognitive load parameters, implying a congruent relationship between explicit and implicit user responses, and (iii) Cognitive load classification with EEG features achieves a peak F1-score of 0.64, confirming that reliable workload estimation is achievable with user EEG data compiled using wearable sensors.



قيم البحث

اقرأ أيضاً

Classification of cognitive workload promises immense benefit in diverse areas ranging from driver safety to augmenting human capability through closed loop brain computer interface. The brain is the most metabolically active organ in the body and in creases its metabolic activity and thus oxygen consumption with increasing cognitive demand. In this study, we explore the feasibility of in-ear SpO2 cognitive workload tracking. To this end, we preform cognitive workload assessment in 8 subjects, based on an N-back task, whereby the subjects are asked to count and remember the number of odd numbers displayed on a screen in 5 second windows. The 2 and 3-back tasks lead to either the lowest median absolute SpO2 or largest median decrease in SpO2 in all of the subjects, indicating a robust and measurable decrease in blood oxygen in response to increased cognitive workload. Using features derived from in-ear pulse oximetry, including SpO2, pulse rate and respiration rate, we were able to classify the 4 N-back task categories, over 5 second epochs, with a mean accuracy of 94.2%. Moreover, out of 21 total features, the 9 most important features for classification accuracy were all SpO2 related features. The findings suggest that in-ear SpO2 measurements provide valuable information for classification of cognitive workload over short time windows, which together with the small form factor promises a new avenue for real time cognitive workload tracking.
We describe the experimental procedures for a dataset that we have made publicly available at https://doi.org/10.5281/zenodo.2649006 in mat and csv formats. This dataset contains electroencephalographic (EEG) recordings of 25 subjects testing the Bra in Invaders (Congedo, 2011), a visual P300 Brain-Computer Interface inspired by the famous vintage video game Space Invaders (Taito, Tokyo, Japan). The visual P300 is an event-related potential elicited by a visual stimulation, peaking 240-600 ms after stimulus onset. EEG data were recorded by 16 electrodes in an experiment that took place in the GIPSA-lab, Grenoble, France, in 2012 (Van Veen, 2013 and Congedo, 2013). Python code for manipulating the data is available at https://github.com/plcrodrigues/py.BI.EEG.2012-GIPSA. The ID of this dataset is BI.EEG.2012-GIPSA.
Appearance-based gaze estimation methods that only require an off-the-shelf camera have significantly improved but they are still not yet widely used in the human-computer interaction (HCI) community. This is partly because it remains unclear how the y perform compared to model-based approaches as well as dominant, special-purpose eye tracking equipment. To address this limitation, we evaluate the performance of state-of-the-art appearance-based gaze estimation for interaction scenarios with and without personal calibration, indoors and outdoors, for different sensing distances, as well as for users with and without glasses. We discuss the obtained findings and their implications for the most important gaze-based applications, namely explicit eye input, attentive user interfaces, gaze-based user modelling, and passive eye monitoring. To democratise the use of appearance-based gaze estimation and interaction in HCI, we finally present OpenGaze (www.opengaze.org), the first software toolkit for appearance-based gaze estimation and interaction.
Linear and non-linear measures of heart rate variability (HRV) are widely investigated as non-invasive indicators of health. Stress has a profound impact on heart rate, and different meditation techniques have been found to modulate heartbeat rhythm. This paper aims to explore the process of identifying appropriate metrices from HRV analysis for sonification. Sonification is a type of auditory display involving the process of mapping data to acoustic parameters. This work explores the use of auditory display in aiding the analysis of HRV leveraged by unsupervised machine learning techniques. Unsupervised clustering helps select the appropriate features to improve the sonification interpretability. Vocal synthesis sonification techniques are employed to increase comprehension and learnability of the processed data displayed through sound. These analyses are early steps in building a real-time sound-based biofeedback training system.
301 - Kang Wang , Xueqian Wang , Gang Li 2017
Brain Computer Interface (BCI) can help patients of neuromuscular diseases restore parts of the movement and communication abilities that they have lost. Most of BCIs rely on mapping brain activities to device instructions, but limited number of brai n activities decides the limited abilities of BCIs. To deal with the problem of limited ablility of BCI, this paper verified the feasibility of constructing BCI based on decoding imagined speech electroencephalography (EEG). As sentences decoded from EEG can have rich meanings, BCIs based on EEG decoding can achieve numerous control instructions. By combining a modified EEG feature extraction mehtod with connectionist temporal classification (CTC), this paper simulated decoding imagined speech EEG using synthetic EEG data without help of speech signal. The performance of decoding model over synthetic data to a certain extent demonstrated the feasibility of constructing BCI based on imagined speech brain signal.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا