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We propose to take a novel approach to robot system design where each building block of a larger system is represented as a differentiable program, i.e. a deep neural network. This representation allows for integrating algorithmic planning and deep learning in a principled manner, and thus combine the benefits of model-free and model-based methods. We apply the proposed approach to a challenging partially observable robot navigation task. The robot must navigate to a goal in a previously unseen 3-D environment without knowing its initial location, and instead relying on a 2-D floor map and visual observations from an onboard camera. We introduce the Navigation Networks (NavNets) that encode state estimation, planning and acting in a single, end-to-end trainable recurrent neural network. In preliminary simulation experiments we successfully trained navigation networks to solve the challenging partially observable navigation task.
The sense of touch, being the earliest sensory system to develop in a human body [1], plays a critical part of our daily interaction with the environment. In order to successfully complete a task, many manipulation interactions require incorporating
We present an integrated Task-Motion Planning framework for robot navigation in belief space. Autonomous robots operating in real world complex scenarios require planning in the discrete (task) space and the continuous (motion) space. To this end, we
Safe and efficient navigation through human crowds is an essential capability for mobile robots. Previous work on robot crowd navigation assumes that the dynamics of all agents are known and well-defined. In addition, the performance of previous meth
We present a relational graph learning approach for robotic crowd navigation using model-based deep reinforcement learning that plans actions by looking into the future. Our approach reasons about the relations between all agents based on their laten
Conventional approaches to vision-and-language navigation (VLN) are trained end-to-end but struggle to perform well in freely traversable environments. Inspired by the robotics community, we propose a modular approach to VLN using topological maps. G