ترغب بنشر مسار تعليمي؟ اضغط هنا

A General Multi-agent Epistemic Planner Based on Higher-order Belief Change

55   0   0.0 ( 0 )
 نشر من قبل Biqing Fang
 تاريخ النشر 2018
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

In recent years, multi-agent epistemic planning has received attention from both dynamic logic and planning communities. Existing implementations of multi-agent epistemic planning are based on compilation into classical planning and suffer from various limitations, such as generating only linear plans, restriction to public actions, and incapability to handle disjunctive beliefs. In this paper, we propose a general representation language for multi-agent epistemic planning where the initial KB and the goal, the preconditions and effects of actions can be arbitrary multi-agent epistemic formulas, and the solution is an action tree branching on sensing results. To support efficient reasoning in the multi-agent KD45 logic, we make use of a normal form called alternating cover disjunctive formulas (ACDFs). We propose basic revision and update algorithms for ACDFs. We also handle static propositional common knowledge, which we call constraints. Based on our reasoning, revision and update algorithms, adapting the PrAO algorithm for contingent planning from the literature, we implemented a multi-agent epistemic planner called MEPK. Our experimental results show the viability of our approach.



قيم البحث

اقرأ أيضاً

The problem of mixed static and dynamic obstacle avoidance is essential for path planning in highly dynamic environment. However, the paths formed by grid edges can be longer than the true shortest paths in the terrain since their headings are artifi cially constrained. Existing methods can hardly deal with dynamic obstacles. To address this problem, we propose a new algorithm combining Model Predictive Control (MPC) with Deep Deterministic Policy Gradient (DDPG). Firstly, we apply the MPC algorithm to predict the trajectory of dynamic obstacles. Secondly, the DDPG with continuous action space is designed to provide learning and autonomous decision-making capability for robots. Finally, we introduce the idea of the Artificial Potential Field to set the reward function to improve convergence speed and accuracy. We employ Unity 3D to perform simulation experiments in highly uncertain environment such as aircraft carrier decks and squares. The results show that our method has made great improvement on accuracy by 7%-30% compared with the other methods, and on the length of the path and turning angle by reducing 100 units and 400-450 degrees compared with DQN (Deep Q Network), respectively.
We start with the distinction of outcome- and belief-based Bayesian models of the sequential update of agents beliefs and subjective reliability of sources (trust). We then focus on discussing the influential Bayesian model of belief-based trust upda te by Eric Olsson, which models dichotomic events and explicitly represents anti-reliability. After sketching some disastrous recent results for this perhaps most promising model of belief update, we show new simulation results for the temporal dynamics of learning belief with and without trust update and with and without communication. The results seem to shed at least a somewhat more positive light on the communicating-and-trust-updating agents. This may be a light at the end of the tunnel of belief-based models of trust updating, but the interpretation of the clear findings is much less clear.
Graph neural network models have been extensively used to learn node representations for graph structured data in an end-to-end setting. These models often rely on localized first order approximations of spectral graph convolutions and hence are unab le to capture higher-order relational information between nodes. Probabilistic Graphical Models form another class of models that provide rich flexibility in incorporating such relational information but are limited by inefficient approximate inference algorithms at higher order. In this paper, we propose to combine these approaches to learn better node and graph representations. First, we derive an efficient approximate sum-product loopy belief propagation inference algorithm for higher-order PGMs. We then embed the message passing updates into a neural network to provide the inductive bias of the inference algorithm in end-to-end learning. This gives us a model that is flexible enough to accommodate domain knowledge while maintaining the computational advantage. We further propose methods for constructing higher-order factors that are conditioned on node and edge features and share parameters wherever necessary. Our experimental evaluation shows that our model indeed captures higher-order information, substantially outperforming state-of-the-art $k$-order graph neural networks in molecular datasets.
149 - Jungyeul Park 2015
Hidden Markov Models (HMMs) are learning methods for pattern recognition. The probabilistic HMMs have been one of the most used techniques based on the Bayesian model. First-order probabilistic HMMs were adapted to the theory of belief functions such that Bayesian probabilities were replaced with mass functions. In this paper, we present a second-order Hidden Markov Model using belief functions. Previous works in belief HMMs have been focused on the first-order HMMs. We extend them to the second-order model.
99 - Arnaud Martin 2008
In this chapter, we propose a new practical codification of the elements of the Venn diagram in order to easily manipulate the focal elements. In order to reduce the complexity, the eventual constraints must be integrated in the codification at the b eginning. Hence, we only consider a reduced hyper power set $D_r^Theta$ that can be $2^Theta$ or $D^Theta$. We describe all the steps of a general belief function framework. The step of decision is particularly studied, indeed, when we can decide on intersections of the singletons of the discernment space no actual decision functions are easily to use. Hence, two approaches are proposed, an extension of previous one and an approach based on the specificity of the elements on which to decide. The principal goal of this chapter is to provide practical codes of a general belief function framework for the researchers and users needing the belief function theory.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا