ﻻ يوجد ملخص باللغة العربية
This paper explores the problem of autonomous, in-hand regrasping--the problem of moving from an initial grasp on an object to a desired grasp using the dexterity of a robots fingers. We propose a planner for this problem which alternates between finger gaiting, and in-grasp manipulation. Finger gaiting enables the robot to move a single finger to a new contact location on the object, while the remaining fingers stably hold the object. In-grasp manipulation moves the object to a new pose relative to the robots palm, while maintaining the contact locations between the hand and object. Given the objects geometry (as a mesh), the hands kinematic structure, and the initial and desired grasps, we plan a sequence of finger gaits and object reposing actions to reach the desired grasp without dropping the object. We propose an optimization based approach and report in-hand regrasping plans for 5 objects over 5 in-hand regrasp goals each. The plans generated by our planner are collision free and guarantee kinematic feasibility.
Dexterous manipulation has broad applications in assembly lines, warehouses and agriculture. To perform large-scale manipulation tasks for various objects, a multi-fingered robotic hand sometimes has to sequentially adjust its grasping gestures, i.e.
Grasp planning for multi-fingered hands is computationally expensive due to the joint-contact coupling, surface nonlinearities and high dimensionality, thus is generally not affordable for real-time implementations. Traditional planning methods by op
This paper presents an approach to in-hand manipulation planning that exploits the mechanics of alternating sticking contact. Particularly, we consider the problem of manipulating a grasped object using external pushes for which the pusher sticks to
This paper presents a sampling-based planning algorithm for in-hand manipulation of a grasped object using a series of external pushes. A high-level sampling-based planning framework, in tandem with a low-level inverse contact dynamics solver, effect
This paper proposes a novel approach to performing in-grasp manipulation: the problem of moving an object with reference to the palm from an initial pose to a goal pose without breaking or making contacts. Our method to perform in-grasp manipulation