ترغب بنشر مسار تعليمي؟ اضغط هنا

ZhuSuan: A Library for Bayesian Deep Learning

131   0   0.0 ( 0 )
 نشر من قبل Jiaxin Shi
 تاريخ النشر 2017
والبحث باللغة English




اسأل ChatGPT حول البحث

In this paper we introduce ZhuSuan, a python probabilistic programming library for Bayesian deep learning, which conjoins the complimentary advantages of Bayesian methods and deep learning. ZhuSuan is built upon Tensorflow. Unlike existing deep learning libraries, which are mainly designed for deterministic neural networks and supervised tasks, ZhuSuan is featured for its deep root into Bayesian inference, thus supporting various kinds of probabilistic models, including both the traditional hierarchical Bayesian models and recent deep generative models. We use running examples to illustrate the probabilistic programming on ZhuSuan, including Bayesian logistic regression, variational auto-encoders, deep sigmoid belief networks and Bayesian recurrent neural networks.



قيم البحث

اقرأ أيضاً

Active learning is usually applied to acquire labels of informative data points in supervised learning, to maximize accuracy in a sample-efficient way. However, maximizing the accuracy is not the end goal when the results are used for decision-making , for example in personalized medicine or economics. We argue that when acquiring samples sequentially, separating learning and decision-making is sub-optimal, and we introduce a novel active learning strategy which takes the down-the-line decision problem into account. Specifically, we introduce a novel active learning criterion which maximizes the expected information gain on the posterior distribution of the optimal decision. We compare our decision-making-aware active learning strategy to existing alternatives on both simulated and real data, and show improved performance in decision-making accuracy.
184 - Maxime Gasse 2015
We present a novel hybrid algorithm for Bayesian network structure learning, called H2PC. It first reconstructs the skeleton of a Bayesian network and then performs a Bayesian-scoring greedy hill-climbing search to orient the edges. The algorithm is based on divide-and-conquer constraint-based subroutines to learn the local structure around a target variable. We conduct two series of experimental comparisons of H2PC against Max-Min Hill-Climbing (MMHC), which is currently the most powerful state-of-the-art algorithm for Bayesian network structure learning. First, we use eight well-known Bayesian network benchmarks with various data sizes to assess the quality of the learned structure returned by the algorithms. Our extensive experiments show that H2PC outperforms MMHC in terms of goodness of fit to new data and quality of the network structure with respect to the true dependence structure of the data. Second, we investigate H2PCs ability to solve the multi-label learning problem. We provide theoretical results to characterize and identify graphically the so-called minimal label powersets that appear as irreducible factors in the joint distribution under the faithfulness condition. The multi-label learning problem is then decomposed into a series of multi-class classification problems, where each multi-class variable encodes a label powerset. H2PC is shown to compare favorably to MMHC in terms of global classification accuracy over ten multi-label data sets covering different application domains. Overall, our experiments support the conclusions that local structural learning with H2PC in the form of local neighborhood induction is a theoretically well-motivated and empirically effective learning framework that is well suited to multi-label learning. The source code (in R) of H2PC as well as all data sets used for the empirical tests are publicly available.
Generalization in deep learning has been the topic of much recent theoretical and empirical research. Here we introduce desiderata for techniques that predict generalization errors for deep learning models in supervised learning. Such predictions sho uld 1) scale correctly with data complexity; 2) scale correctly with training set size; 3) capture differences between architectures; 4) capture differences between optimization algorithms; 5) be quantitatively not too far from the true error (in particular, be non-vacuous); 6) be efficiently computable; and 7) be rigorous. We focus on generalization error upper bounds, and introduce a categorisation of bounds depending on assumptions on the algorithm and data. We review a wide range of existing approaches, from classical VC dimension to recent PAC-Bayesian bounds, commenting on how well they perform against the desiderata. We next use a function-based picture to derive a marginal-likelihood PAC-Bayesian bound. This bound is, by one definition, optimal up to a multiplicative constant in the asymptotic limit of large training sets, as long as the learning curve follows a power law, which is typically found in practice for deep learning problems. Extensive empirical analysis demonstrates that our marginal-likelihood PAC-Bayes bound fulfills desiderata 1-3 and 5. The results for 6 and 7 are promising, but not yet fully conclusive, while only desideratum 4 is currently beyond the scope of our bound. Finally, we comment on why this function-based bound performs significantly better than current parameter-based PAC-Bayes bounds.
We introduce Deep Adaptive Design (DAD), a method for amortizing the cost of adaptive Bayesian experimental design that allows experiments to be run in real-time. Traditional sequential Bayesian optimal experimental design approaches require substant ial computation at each stage of the experiment. This makes them unsuitable for most real-world applications, where decisions must typically be made quickly. DAD addresses this restriction by learning an amortized design network upfront and then using this to rapidly run (multiple) adaptive experiments at deployment time. This network represents a design policy which takes as input the data from previous steps, and outputs the next design using a single forward pass; these design decisions can be made in milliseconds during the live experiment. To train the network, we introduce contrastive information bounds that are suitable objectives for the sequential setting, and propose a customized network architecture that exploits key symmetries. We demonstrate that DAD successfully amortizes the process of experimental design, outperforming alternative strategies on a number of problems.
95 - Nick Erickson , Qi Zhao 2017
This paper introduces Dex, a reinforcement learning environment toolkit specialized for training and evaluation of continual learning methods as well as general reinforcement learning problems. We also present the novel continual learning method of i ncremental learning, where a challenging environment is solved using optimal weight initialization learned from first solving a similar easier environment. We show that incremental learning can produce vastly superior results than standard methods by providing a strong baseline method across ten Dex environments. We finally develop a saliency method for qualitative analysis of reinforcement learning, which shows the impact incremental learning has on network attention.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا