ﻻ يوجد ملخص باللغة العربية
This paper studies linear stochastic approximation (SA) algorithms and their application to multi-agent systems in engineering and sociology. As main contribution, we provide necessary and sufficient conditions for convergence of linear SA algorithms to a deterministic or random final vector. We also characterize the system convergence rate, when the system is convergent. Moreover, differing from non-negative gain functions in traditional SA algorithms, this paper considers also the case when the gain functions are allowed to take arbitrary real numbers. Using our general treatment, we provide necessary and sufficient conditions to reach consensus and group consensus for first-order discrete-time multi-agent system over random signed networks and with state-dependent noise. Finally, we extend our results to the setting of multi-dimensional linear SA algorithms and characterize the behavior of the multi-dimensional Friedkin-Johnsen model over random interaction networks.
This paper aims at addressing distributed averaging problems for signed networks in the presence of general directed topologies that are represented by signed digraphs. A new class of improved Laplacian potential functions is proposed by presenting t
We analyze the convergence of decentralized consensus algorithm with delayed gradient information across the network. The nodes in the network privately hold parts of the objective function and collaboratively solve for the consensus optimal solution
This is a technical report accompanying the paper All Principal Congruence Link Groups (arXiv:1802.01275) classifying all principal congruence link complements in S^3 by the same authors. It provides a complete overview of all cases (d,I) that had to
We establish average consensus on graphs with dynamic topologies prescribed by evolutionary games among strategic agents. Each agent possesses a private reward function and dynamically decides whether to create new links and/or whether to delete exis
Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural in situat